Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MamaBird69
Fenrir
Level 62
God Stats
6W - 4L
1,211 SR
Queue Stats
192W - 187L
1,423 Elo+
Solo
Ymir
Ymir
Melancholyism
Ymir
Level 128
God Stats
5W - 2L
1,701 SR
Queue Stats
248W - 230L
1,408 Elo+
Party 2
Skadi
Skadi
The Salty Bull
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,150 Elo+
Party 2
Chaac
Chaac
chronTHEic
Chaac
Level 121
God Stats
8W - 8L
1,765 SR
Queue Stats
992W - 1,052L
1,435 Elo+
Solo
Team Averages
Level 95
1,535 SR
1,383 Elo+

VS

Team Averages
Level 95
1,501 SR
1,412 Elo+
Sobek
Sobek
CrazyCRAYZAA
Sobek
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
50W - 52L
1,393 Elo+
Solo
Nemesis
Nemesis
CynicalChaos
Nemesis
Level 127
God Stats
3W - 2L
1,501 SR
Queue Stats
207W - 193L
1,482 Elo+
Party 1
He Bo
He Bo
IRed
He Bo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,406 Elo+
Solo
Khepri
Khepri
Mocha_Chiino
Khepri
Level 66
God Stats
3W - 2L
1,689 SR
Queue Stats
119W - 149L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
blkassassin0711
Jing Wei
Level 109
God Stats
4W - 6L
1,547 SR
Queue Stats
436W - 445L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 18
10,528
752
14,783
11,460
7,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MamaBird69
Fenrir
20
15 / 3 / 16
12,248
875
14,269
15,145
10,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 4 / 16
11,110
794
20,552
15,895
7,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 4 / 20
10,320
737
13,041
11,957
4,375
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
18
5 / 1 / 23
11,164
797
13,223
14,505
7,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 1
9,862
704
9,486
16,655
22,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
CynicalChaos
Nemesis
17
5 / 7 / 3
10,039
717
15,296
19,017
8,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
IRed
He Bo
14
3 / 10 / 4
9,177
656
9,722
13,849
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
15
0 / 6 / 7
9,086
649
7,351
25,115
16,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
16
2 / 6 / 5
10,159
726
13,237
11,477
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
34
36
Kills
14
14
Deaths
36
93
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
18
7.5
L
4
7
1
0.64
L
Nemesis
CynicalChaos
Nemesis
5
7
3
0.93
L
He Bo
IRed
He Bo
3
10
4
0.5
W
Fenrir
MamaBird69
Fenrir
15
3
16
7.67
W
8
4
16
4
L
Khepri
0
6
7
0.58
W
2
4
20
3
L
Jing Wei
2
6
5
0.75
W
Chaac
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,868
Damage
55,092
68,962
Taken
86,113
37,393
Mitigated
57,954
34,706
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,783
529
7,389
4,869
11,460
7,764
444
6,005
5,455
26,265
0
L
9,486
319
521
2,519
16,655
22,639
0
7,148
9,507
17,081
0
L
Nemesis
CynicalChaos
Nemesis
15,296
4,664
1,585
6,563
19,017
8,829
757
7,529
11,488
0
24,883
L
He Bo
IRed
He Bo
9,722
1,010
525
1,889
13,849
5,797
267
4,906
8,943
16,166
0
W
Fenrir
MamaBird69
Fenrir
14,269
2,867
1,583
3,882
15,145
10,546
1,173
3,861
11,284
0
24,754
W
20,552
3,013
1,597
2,588
15,895
7,585
1,271
7,188
8,707
35,167
0
L
Khepri
7,351
595
600
5,745
25,115
16,226
168
12,542
12,573
14,507
0
W
13,041
7,679
152
1,365
11,957
4,375
974
5,224
6,733
0
23,850
L
Jing Wei
13,237
7,257
1,771
1,353
11,477
4,463
578
3,250
8,227
0
31,159
W
Chaac
13,223
2,396
3,584
7,697
14,505
7,123
1,544
4,281
10,224
40
27,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
48,323
126
Minions Killed
97
0
Camps Cleared
0
1,299,223
Distance Traveled
1,043,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,528
752
20
1
0
226,367
0
L
Sobek
9,862
704
9
1
0
203,715
0
L
Nemesis
10,039
717
28
2
0
235,270
0
L
He Bo
9,177
656
11
1
0
193,569
0
W
Fenrir
12,248
875
14
1
0
271,744
0
W
Ymir
11,110
794
38
3
0
252,431
0
L
Khepri
9,086
649
11
1
0
208,348
1
W
Skadi
10,320
737
27
2
0
266,303
0
L
Jing Wei
10,159
726
38
3
0
203,011
0
W
Chaac
11,164
797
27
2
0
282,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role