Player Matchup

Fenrir
Fenrir
NicholasA7X
Fenrir
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,186 Elo+
Solo
Ra
Ra
Oreosith
Ra
Level 85
God Stats
1W - 1L
1,243 SR
Queue Stats
24W - 37L
1,276 Elo+
Party 1
Neith
Neith
PhantonnSennin
Neith
Level 19
God Stats
9W - 6L
1,196 SR
Queue Stats
24W - 27L
1,249 Elo+
Party 1
Team Averages
Level 55
1,313 SR
1,237 Elo+

VS

Team Averages
Level 43
1,543 SR
1,423 Elo+
Ra
Ra
DoReyAlvitaa
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,402 Elo+
Solo
Thor
Thor
MarshMellu
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Srgt_Paulinobr
Bacchus
Level 93
God Stats
3W - 3L
1,628 SR
Queue Stats
97W - 132L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 1 / 5
10,101
722
6,829
8,221
4,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 2 / 9
10,018
716
7,684
8,581
3,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 6
9,845
703
5,349
7,422
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
10,047
718
9,594
9,704
3,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 0
6,823
487
517
865
411
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

12
0 / 7 / 4
8,276
591
4,881
13,207
13,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
6
6
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
L
0
0
0
0
W
Fenrir
5
1
5
7.5
W
2
2
9
3.25
W
4
3
6
2.33
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
14,992
24,224
Taken
23,776
11,233
Mitigated
17,955
9,643
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,594
763
1,251
1,417
9,704
3,824
0
3,058
6,646
56,885
0
L
517
0
0
120
865
411
0
336
529
0
1,774
W
Fenrir
6,829
1,120
0
2,917
8,221
4,907
1,027
4,443
3,778
0
41,097
W
7,684
926
1,166
4,284
8,581
3,278
815
5,704
2,877
49,539
0
W
5,349
3,201
0
1,276
7,422
3,048
1,181
4,536
2,886
0
26,505
L
4,881
199
411
624
13,207
13,720
0
4,302
8,905
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
25,146
171
Minions Killed
126
0
Camps Cleared
0
762,367
Distance Traveled
491,113
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,047
718
96
7
0
251,236
0
L
Thor
6,823
487
1
0
0
25,997
0
W
Fenrir
10,101
722
49
4
0
267,292
3
W
Ra
10,018
716
86
6
0
264,438
0
W
Neith
9,845
703
36
3
0
230,637
0
L
Bacchus
8,276
591
29
2
0
213,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role