Player Matchup

Mercury
Mercury
Mofeta96
Mercury
Level 29
God Stats
0W - 3L
1,118 SR
Queue Stats
39W - 54L
1,294 Elo+
Party 3
Fafnir
Fafnir
javi_420haze
Fafnir
Level 29
God Stats
1W - 5L
1,316 SR
Queue Stats
34W - 46L
1,196 Elo+
Party 3
Sol
Sol
joohn9877
Sol
Level 18
God Stats
2W - 3L
1,505 SR
Queue Stats
12W - 18L
1,310 Elo+
Party 3
Anhur
Anhur
josito_tedan
Anhur
Level 24
God Stats
3W - 5L
1,384 SR
Queue Stats
5W - 6L
1,310 Elo+
Party 3
Da Ji
Da Ji
nelnek
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Team Averages
Level 21
1,365 SR
1,322 Elo+

VS

Team Averages
Level 25
1,535 SR
1,251 Elo+
Merlin
Merlin
Born2BangYou
Merlin
Level 25
God Stats
3W - 4L
1,389 SR
Queue Stats
37W - 37L
1,213 Elo+
Party 2
Yemoja
Yemoja
Emmsinc
Yemoja
Level 24
God Stats
7W - 3L
1,650 SR
Queue Stats
34W - 21L
1,290 Elo+
Party 1
Arachne
Arachne
ForeverSwizzer
Arachne
Level 25
God Stats
21W - 12L
1,794 SR
Queue Stats
46W - 40L
1,280 Elo+
Party 2
Neith
Neith
budichen7272
Neith
Level 24
God Stats
23W - 34L
1,373 SR
Queue Stats
110W - 152L
1,183 Elo+
Solo
Da Ji
Da Ji
lwoj
Da Ji
Level 25
God Stats
6W - 2L
1,472 SR
Queue Stats
107W - 91L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mofeta96
Mercury
7
0 / 6 / 0
5,110
393
3,322
9,535
2,473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
6
1 / 3 / 0
5,015
386
1,729
5,857
3,383
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 6 / 0
6,116
470
4,628
9,827
3,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 8 / 0
5,438
418
1,865
8,031
1,529
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
nelnek
Da Ji
8
0 / 6 / 0
4,967
382
1,833
8,131
2,144
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 1 / 4
8,009
616
10,135
8,168
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Emmsinc
Yemoja
11
2 / 0 / 5
7,564
582
5,696
7,487
5,236
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 1 / 3
8,226
633
5,764
6,994
2,267
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
2 / 0 / 6
7,443
573
1,794
3,022
793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
lwoj
Da Ji
12
10 / 0 / 4
8,326
640
7,900
4,985
1,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
2
Kills
29
29
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
4
8
W
Yemoja
Emmsinc
Yemoja
2
0
5
4.5
W
9
1
3
10.5
L
Mercury
Mofeta96
Mercury
0
6
0
0
W
2
0
6
5
L
Fafnir
1
3
0
0.33
L
1
6
0
0.17
L
0
8
0
0
W
Da Ji
lwoj
Da Ji
10
0
4
12
L
Da Ji
nelnek
Da Ji
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
31,289
41,381
Taken
30,656
12,826
Mitigated
12,859
7,193
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,135
1,236
0
2,937
8,168
2,956
865
3,816
4,352
39,169
0
W
Yemoja
Emmsinc
Yemoja
5,696
1,959
849
2,123
7,487
5,236
225
1,367
6,120
30,079
0
W
5,764
4,610
0
3,110
6,994
2,267
1,112
969
6,025
0
35,341
L
Mercury
Mofeta96
Mercury
3,322
2,051
0
1,690
9,535
2,473
0
2,838
6,697
0
20,460
W
1,794
374
0
1,316
3,022
793
2,450
0
3,022
0
26,567
L
Fafnir
1,729
811
99
1,019
5,857
3,383
117
2,285
3,572
9,659
0
L
4,628
1,667
0
3,765
9,827
3,297
113
7,430
2,397
32,329
0
L
1,865
792
0
560
8,031
1,529
135
352
7,679
0
19,416
W
Da Ji
lwoj
Da Ji
7,900
2,311
0
1,291
4,985
1,607
0
205
4,780
0
40,355
L
Da Ji
nelnek
Da Ji
1,833
451
0
60
8,131
2,144
164
2,926
5,205
0
11,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
39,568
163
Minions Killed
274
0
Camps Cleared
0
1,035,567
Distance Traveled
1,252,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,009
616
60
5
0
235,902
2
W
Yemoja
7,564
582
38
3
0
227,934
1
W
Arachne
8,226
633
67
5
0
270,332
0
L
Mercury
5,110
393
35
3
0
265,385
0
W
Neith
7,443
573
51
4
0
212,100
0
L
Fafnir
5,015
386
18
1
0
137,222
0
L
Sol
6,116
470
48
4
0
208,788
0
L
Anhur
5,438
418
39
3
0
195,589
0
W
Da Ji
8,326
640
58
4
0
306,151
2
L
Da Ji
4,967
382
23
2
0
228,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role