Player Matchup

Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Antaeuss
Raijin
Level 51
God Stats
1W - 2L
1,139 SR
Queue Stats
112W - 125L
1,359 Elo+
Solo
Medusa
Medusa
Enail
Medusa
Level 65
God Stats
10W - 12L
1,527 SR
Queue Stats
378W - 392L
1,386 Elo+
Solo
Xing Tian
Xing Tian
Etazouz
Xing Tian
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 88L
1,313 Elo+
Solo
Ymir
Ymir
FunkyFresh
Ymir
Level 40
God Stats
1W - 4L
1,407 SR
Queue Stats
175W - 205L
1,322 Elo+
Solo
Team Averages
Level 58
1,415 SR
1,376 Elo+

VS

Team Averages
Level 61
1,576 SR
1,395 Elo+
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CongenialKahuna
Olorun
Level 62
God Stats
6W - 3L
1,465 SR
Queue Stats
595W - 598L
1,365 Elo+
Party 1
Sol
Sol
GrayHarp99
Sol
Level 72
God Stats
5W - 1L
1,785 SR
Queue Stats
157W - 162L
1,364 Elo+
Party 1
Hel
Hel
StraatLamp_
Hel
Level 69
God Stats
25W - 10L
1,600 SR
Queue Stats
229W - 239L
1,356 Elo+
Party 2
Da Ji
Da Ji
WOLFDEUS
Da Ji
Level 57
God Stats
3W - 1L
1,531 SR
Queue Stats
246W - 264L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
0 / 3 / 0
4,826
536
2,746
5,316
1,823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Antaeuss
Raijin
8
0 / 2 / 0
4,490
499
1,288
3,946
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Enail
Medusa
8
2 / 2 / 0
4,710
523
4,150
3,936
1,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Etazouz
Xing Tian
6
0 / 2 / 2
4,182
465
2,014
5,925
2,250
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,204
356
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 0
5,586
621
1,897
3,391
4,247
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 0 / 1
5,235
582
4,052
4,398
1,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 2 / 1
4,706
523
3,398
5,074
915
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
5,700
633
2,211
2,690
810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
WOLFDEUS
Da Ji
10
2 / 0 / 3
5,960
662
1,362
4,707
1,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
W
Sobek
 
Sobek
2
0
0
2
L
Raijin
Antaeuss
Raijin
0
2
0
0
W
3
0
1
3.5
L
Medusa
Enail
Medusa
2
2
0
1
L
Xing Tian
Etazouz
Xing Tian
0
2
2
0.5
L
0
0
0
0
W
1
2
1
0.75
W
1
0
2
2
W
Da Ji
WOLFDEUS
Da Ji
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,198
Damage
12,920
19,123
Taken
20,260
6,452
Mitigated
8,588
3,360
Healing
10,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,746
1,444
0
1,419
5,316
1,823
18
2,271
3,045
0
24,084
W
Sobek
 
Sobek
1,897
257
0
2,359
3,391
4,247
0
0
3,391
23,204
0
L
Raijin
Antaeuss
Raijin
1,288
189
0
480
3,946
1,238
0
2,211
1,735
20,779
0
W
4,052
2,343
598
1,968
4,398
1,170
0
967
3,306
24,920
0
L
Medusa
Enail
Medusa
4,150
1,434
222
699
3,936
1,141
0
2,886
1,050
0
24,464
L
Xing Tian
Etazouz
Xing Tian
2,014
355
0
540
5,925
2,250
0
4,190
1,735
9,224
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,398
1,484
0
1,548
5,074
915
98
889
4,152
15,607
0
W
2,211
51
174
1,502
2,690
810
0
993
1,697
31,559
0
W
Da Ji
WOLFDEUS
Da Ji
1,362
252
0
2,457
4,707
1,446
0
295
4,412
0
32,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
27,187
145
Minions Killed
267
0
Camps Cleared
0
638,271
Distance Traveled
835,245
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,826
536
53
6
0
157,330
0
W
Sobek
5,586
621
49
5
0
149,029
0
L
Raijin
4,490
499
29
3
0
128,584
0
W
Olorun
5,235
582
48
5
0
166,111
0
L
Medusa
4,710
523
55
6
0
180,654
2
L
Xing Tian
4,182
465
8
1
0
171,703
1
L
Ymir
3,204
356
0
0
0
0
0
W
Sol
4,706
523
31
3
0
156,654
3
W
Hel
5,700
633
73
8
0
175,649
1
W
Da Ji
5,960
662
66
7
0
187,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role