Player Matchup

Neith
Neith
Bouff-_-Daddy
Neith
Level 11
God Stats
3W - 5L
1,734 SR
Queue Stats
27W - 43L
1,236 Elo+
Party 2
Bacchus
Bacchus
DaddyDuc
Bacchus
Level 29
God Stats
18W - 27L
1,360 SR
Queue Stats
192W - 200L
1,328 Elo+
Solo
Hun Batz
Hun Batz
Emmsinc
Hun Batz
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 21L
1,260 Elo+
Party 1
Jing Wei
Jing Wei
lwoj
Jing Wei
Level 25
God Stats
16W - 11L
1,406 SR
Queue Stats
107W - 91L
1,260 Elo+
Party 1
King Arthur
King Arthur
trapgod1011
King Arthur
Level 14
God Stats
12W - 24L
1,356 SR
Queue Stats
14W - 27L
1,236 Elo+
Party 2
Team Averages
Level 21
1,471 SR
1,264 Elo+

VS

Team Averages
Level 10
1,399 SR
1,518 Elo+
Bellona
Bellona
Spitzkopf___21
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 3
Set
Set
Tangentracer262
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
TeFe_Adamobronko
Loki
Level 23
God Stats
17W - 12L
1,427 SR
Queue Stats
23W - 21L
1,592 Elo+
Party 3
Hades
Hades
dyson2003
Hades
Level 7
God Stats
0W - 1L
1,246 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 3
Ares
Ares
lord_keksiii
Ares
Level 7
God Stats
0W - 1L
1,323 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,245
453
2,867
6,642
2,011
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
DaddyDuc
Bacchus
12
1 / 2 / 13
9,159
572
6,585
7,352
4,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Emmsinc
Hun Batz
13
6 / 0 / 3
9,120
570
7,129
7,824
3,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
lwoj
Jing Wei
17
21 / 1 / 0
11,397
712
20,047
8,203
3,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
trapgod1011
King Arthur
12
3 / 2 / 2
8,146
509
6,830
10,643
9,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,516
470
3,150
9,991
10,716
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 5 / 2
6,212
388
3,786
9,777
3,840
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 3 / 1
7,151
447
5,998
11,097
3,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
dyson2003
Hades
9
0 / 10 / 1
5,406
338
1,562
10,826
2,890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 9 / 0
5,338
334
2,010
15,019
8,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
32
Kills
7
8
Deaths
32
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
Bacchus
DaddyDuc
Bacchus
1
2
13
3.75
W
Hun Batz
Emmsinc
Hun Batz
6
0
3
7.5
L
2
5
0
0.4
L
0
5
2
0.2
L
5
3
1
1.83
L
Hades
dyson2003
Hades
0
10
1
0.05
L
0
9
0
0
W
Jing Wei
lwoj
Jing Wei
21
1
0
21
W
King Arthur
trapgod1011
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
16,506
40,664
Taken
56,710
22,064
Mitigated
28,768
8,082
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,867
1,612
0
166
6,642
2,011
921
0
6,642
0
22,821
W
Bacchus
DaddyDuc
Bacchus
6,585
778
0
500
7,352
4,259
721
1,318
6,034
23,097
0
W
Hun Batz
Emmsinc
Hun Batz
7,129
1,943
0
2,252
7,824
3,081
0
57
7,767
0
42,852
L
3,150
1,359
0
2,267
9,991
10,716
1,720
543
9,448
0
30,678
L
3,786
2,179
0
230
9,777
3,840
799
750
9,027
0
20,991
L
5,998
2,825
0
2,234
11,097
3,050
26
1,585
9,512
0
25,007
L
Hades
dyson2003
Hades
1,562
940
83
588
10,826
2,890
0
1,614
9,212
11,002
0
L
2,010
471
0
1,480
15,019
8,272
0
2,093
12,926
11,167
0
W
Jing Wei
lwoj
Jing Wei
20,047
17,452
0
4,232
8,203
3,053
4,687
2,197
6,006
0
87,494
W
King Arthur
trapgod1011
King Arthur
6,830
1,786
0
932
10,643
9,660
1,097
0
10,643
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
31,623
321
Minions Killed
145
0
Camps Cleared
0
1,491,965
Distance Traveled
1,350,210
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,245
453
46
3
0
245,222
1
W
Bacchus
9,159
572
36
2
0
297,760
0
W
Hun Batz
9,120
570
62
4
0
343,975
3
L
Bellona
7,516
470
46
3
0
305,448
2
L
Set
6,212
388
31
2
0
315,652
0
L
Loki
7,151
447
34
2
0
276,679
1
L
Hades
5,406
338
19
1
0
215,704
0
L
Ares
5,338
334
15
1
0
236,727
1
W
Jing Wei
11,397
712
138
9
0
298,877
2
W
King Arthur
8,146
509
39
2
0
306,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role