Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
APoPHISs13
Arachne
Level 15
God Stats
10W - 14L
1,289 SR
Queue Stats
23W - 24L
1,201 Elo+
Solo
Yemoja
Yemoja
Wildsniper911
Yemoja
Level 29
God Stats
55W - 56L
1,445 SR
Queue Stats
92W - 118L
1,201 Elo+
Solo
Nu Wa
Nu Wa
lordwindrunner
Nu Wa
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
94W - 108L
1,219 Elo+
Solo
Amaterasu
Amaterasu
rihekopo
Amaterasu
Level 28
God Stats
60W - 50L
1,589 SR
Queue Stats
266W - 286L
1,304 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,285 Elo+

VS

Team Averages
Level 23
1,429 SR
1,144 Elo+
Guan Yu
Guan Yu
Asanine
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
981 Elo+
Solo
Scylla
Scylla
In-SekTo
Scylla
Level 34
God Stats
19W - 32L
1,389 SR
Queue Stats
64W - 101L
1,151 Elo+
Party 1
Sol
Sol
InSekTo
Sol
Level 29
God Stats
42W - 77L
1,343 SR
Queue Stats
60W - 104L
1,149 Elo+
Party 1
Da Ji
Da Ji
MarcelK
Da Ji
Level 18
God Stats
2W - 2L
1,350 SR
Queue Stats
6W - 8L
1,100 Elo+
Solo
Bacchus
Bacchus
Poeklis
Bacchus
Level 19
God Stats
14W - 9L
1,565 SR
Queue Stats
25W - 35L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 1
8,073
245
0
26
4
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Arachne
APoPHISs13
Arachne
20
21 / 5 / 1
16,097
488
38,520
32,720
13,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 7
16,253
493
13,567
21,178
21,039
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 0 / 1
7,992
242
0
0
0
Amaterasu
rihekopo
Amaterasu
20
5 / 2 / 5
14,094
427
17,978
32,327
52,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asanine
Guan Yu
19
1 / 10 / 1
14,166
429
10,730
28,775
23,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
In-SekTo
Scylla
20
4 / 5 / 2
15,780
478
22,183
19,228
8,718
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
0 / 8 / 4
13,878
421
10,637
23,066
8,226
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
MarcelK
Da Ji
20
2 / 10 / 5
15,525
470
12,638
25,442
12,185
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Poeklis
Bacchus
19
2 / 2 / 4
15,582
472
13,719
22,495
34,652
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
31
Kills
9
9
Deaths
35
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
Arachne
APoPHISs13
Arachne
21
5
1
4.3
W
Guan Yu
Asanine
Guan Yu
1
10
1
0.15
W
Scylla
In-SekTo
Scylla
4
5
2
1
W
Sol
0
8
4
0.25
W
Da Ji
MarcelK
Da Ji
2
10
5
0.45
W
Bacchus
Poeklis
Bacchus
2
2
4
2
L
5
2
7
4.25
L
0
0
1
0.5
L
Amaterasu
rihekopo
Amaterasu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,065
Damage
69,907
86,251
Taken
119,006
87,856
Mitigated
86,999
33,003
Healing
29,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
26
4
0
0
26
0
940
L
Arachne
APoPHISs13
Arachne
38,520
28,602
0
11,449
32,720
13,879
1,935
16,972
15,748
0
120,089
W
Guan Yu
Asanine
Guan Yu
10,730
2,701
830
4,336
28,775
23,218
2,913
9,227
19,548
0
76,924
W
Scylla
In-SekTo
Scylla
22,183
2,064
0
6,412
19,228
8,718
2,956
404
18,824
106,773
0
W
Sol
10,637
2,547
0
8,183
23,066
8,226
3,641
5,347
17,719
122,491
0
W
Da Ji
MarcelK
Da Ji
12,638
3,910
0
3,694
25,442
12,185
1,670
1,274
24,168
0
110,776
W
Bacchus
Poeklis
Bacchus
13,719
2,244
1,721
4,148
22,495
34,652
1,126
3,199
19,296
47,227
0
L
13,567
1,962
1,421
3,390
21,178
21,039
832
10,046
11,132
85,082
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
rihekopo
Amaterasu
17,978
7,759
0
16,743
32,327
52,934
704
19,521
12,806
0
75,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,509
Gold Earned
74,931
410
Minions Killed
627
0
Camps Cleared
0
1,790,965
Distance Traveled
2,696,249
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,073
245
2
0
0
26,090
0
L
Arachne
16,097
488
172
5
0
614,600
0
W
Guan Yu
14,166
429
109
3
0
529,840
3
W
Scylla
15,780
478
153
5
0
518,828
0
W
Sol
13,878
421
150
5
0
542,462
0
W
Da Ji
15,525
470
153
5
0
529,995
1
W
Bacchus
15,582
472
62
2
0
575,124
2
L
Yemoja
16,253
493
127
4
0
516,960
2
L
Nu Wa
7,992
242
0
0
0
0
0
L
Amaterasu
14,094
427
109
3
0
633,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role