Player Matchup

Nemesis
Nemesis
RED-PREDATOR-925
Nemesis
Level 60
God Stats
2W - 2L
1,287 SR
Queue Stats
116W - 127L
1,296 Elo+
Solo
Chiron
Chiron
Sinestro78
Chiron
Level 87
God Stats
3W - 2L
1,747 SR
Queue Stats
81W - 92L
1,320 Elo+
Solo
Ares
Ares
SniperDlite01
Ares
Level 97
God Stats
10W - 3L
1,626 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
TutiFrix
Merlin
Level 89
God Stats
4W - 3L
1,457 SR
Queue Stats
42W - 45L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
tulaviok802
Kukulkan
Level 100
God Stats
12W - 3L
1,430 SR
Queue Stats
26W - 28L
1,412 Elo+
Solo
Team Averages
Level 87
1,510 SR
1,397 Elo+

VS

Team Averages
Level 72
1,564 SR
1,421 Elo+
Nu Wa
Nu Wa
Alaskan_Pollock
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,171 Elo+
Solo
Medusa
Medusa
AliceGrey18
Medusa
Level 61
God Stats
22W - 31L
1,711 SR
Queue Stats
247W - 252L
1,469 Elo+
Solo
Scylla
Scylla
RemoteBombs
Scylla
Level 59
God Stats
34W - 24L
1,574 SR
Queue Stats
216W - 212L
1,453 Elo+
Solo
Sol
Sol
chenchen33
Sol
Level 51
God Stats
267W - 260L
1,535 SR
Queue Stats
423W - 447L
1,485 Elo+
Solo
Kukulkan
Kukulkan
makc161
Kukulkan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
10,710
893
5,668
12,831
5,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Sinestro78
Chiron
18
7 / 2 / 5
12,962
1,080
14,162
12,243
4,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 11
11,160
930
10,442
16,174
14,333
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TutiFrix
Merlin
17
3 / 1 / 7
11,179
932
13,194
8,286
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
tulaviok802
Kukulkan
18
2 / 0 / 11
11,601
967
12,279
9,629
3,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

201

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
10,195
850
8,604
8,771
3,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
2 / 5 / 3
11,071
923
4,418
12,281
4,832
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
3 / 1 / 5
11,717
976
21,586
10,836
4,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 3
11,027
919
9,698
15,918
6,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
makc161
Kukulkan
17
1 / 4 / 5
11,081
923
11,061
9,019
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
14
Kills
8
8
Deaths
14
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Medusa
2
5
3
0.7
W
0
3
9
1.5
L
Scylla
3
1
5
5.5
W
Chiron
Sinestro78
Chiron
7
2
5
4.75
W
2
2
11
3.75
W
Merlin
TutiFrix
Merlin
3
1
7
6.5
L
2
2
3
1.75
L
Kukulkan
makc161
Kukulkan
1
4
5
0.88
W
Kukulkan
tulaviok802
Kukulkan
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
55,367
59,163
Taken
56,825
30,580
Mitigated
22,862
11,468
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,604
553
401
1,471
8,771
3,592
0
6,376
2,395
16,921
0
L
Medusa
4,418
2,133
0
528
12,281
4,832
0
8,038
4,243
0
17,553
W
5,668
926
0
330
12,831
5,028
0
10,908
1,923
0
20,165
L
Scylla
21,586
248
0
0
10,836
4,536
0
6,917
3,919
47,698
0
W
Chiron
Sinestro78
Chiron
14,162
3,835
1,410
3,065
12,243
4,568
0
11,191
1,052
0
45,666
W
10,442
71
1,202
3,293
16,174
14,333
0
12,646
3,528
18,599
0
W
Merlin
TutiFrix
Merlin
13,194
268
414
832
8,286
2,999
0
7,214
1,072
38,273
0
L
9,698
3,105
0
4,740
15,918
6,024
0
8,970
6,948
29,127
0
L
Kukulkan
makc161
Kukulkan
11,061
634
1,150
1,711
9,019
3,878
0
5,614
3,405
53,167
0
W
Kukulkan
tulaviok802
Kukulkan
12,279
166
0
922
9,629
3,652
0
8,990
639
44,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
55,091
268
Minions Killed
267
5
Camps Cleared
8
1,206,165
Distance Traveled
1,165,617
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,195
850
21
2
0
208,367
1
L
Medusa
11,071
923
28
2
3
254,732
2
W
Nemesis
10,710
893
24
2
2
267,063
0
L
Scylla
11,717
976
84
7
1
243,150
2
W
Chiron
12,962
1,080
84
7
1
248,953
0
W
Ares
11,160
930
16
1
1
235,060
2
W
Merlin
11,179
932
58
5
1
229,397
0
L
Sol
11,027
919
35
3
2
253,685
2
L
Kukulkan
11,081
923
99
8
2
205,683
5
W
Kukulkan
11,601
967
86
7
0
225,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role