Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
824 Elo+
Solo
Kuzenbo
Kuzenbo
Defurgo
Kuzenbo
Level 63
God Stats
4W - 3L
1,290 SR
Queue Stats
39W - 64L
1,292 Elo+
Party 2
Ullr
Ullr
Fungus_Mangos
Ullr
Level 44
God Stats
1W - 3L
1,452 SR
Queue Stats
38W - 76L
1,209 Elo+
Party 2
Team Averages
Level 42
1,414 SR
1,108 Elo+

VS

Team Averages
Level 26
1,500 SR
1,107 Elo+
Anubis
Anubis
Hickory2
Anubis
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,063 Elo+
Party 1
Aphrodite
Aphrodite
Impulsesinger00
Aphrodite
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 21L
902 Elo+
Party 1
Kukulkan
Kukulkan
Torgaz300
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 5 / 3
10,453
550
4,717
19,151
20,305
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Defurgo
Kuzenbo
16
7 / 5 / 4
12,889
678
19,881
25,228
38,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 12 / 4
12,573
662
9,144
17,530
5,477
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hickory2
Anubis
15
6 / 8 / 13
12,762
672
15,201
19,493
14,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
Impulsesinger00
Aphrodite
16
4 / 2 / 15
12,543
660
8,230
13,116
7,828
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Torgaz300
Kukulkan
17
11 / 2 / 8
13,770
725
15,186
15,626
9,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
21
22
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
3
0.3
L
Kuzenbo
Defurgo
Kuzenbo
7
5
4
1.8
L
4
12
4
0.5
W
Anubis
Hickory2
Anubis
6
8
13
1.56
W
Aphrodite
Impulsesinger00
Aphrodite
4
2
15
5.75
W
Kukulkan
Torgaz300
Kukulkan
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
38,617
61,909
Taken
48,235
63,878
Mitigated
31,134
4,105
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,717
1,745
0
1,166
19,151
20,305
417
14,120
5,031
0
24,390
L
Kuzenbo
Defurgo
Kuzenbo
19,881
5,867
0
2,650
25,228
38,096
586
12,109
13,119
55,092
0
L
9,144
5,938
0
289
17,530
5,477
2,335
12,698
4,832
0
42,468
W
Anubis
Hickory2
Anubis
15,201
2,626
910
1,696
19,493
14,127
53
6,062
13,431
55,371
0
W
Aphrodite
Impulsesinger00
Aphrodite
8,230
2,828
8,019
7,694
13,116
7,828
237
7,398
5,718
34,826
0
W
Kukulkan
Torgaz300
Kukulkan
15,186
3,663
200
310
15,626
9,179
1,319
6,445
9,181
51,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
39,075
133
Minions Killed
168
0
Camps Cleared
0
822,369
Distance Traveled
782,528
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,453
550
35
2
0
292,256
0
L
Kuzenbo
12,889
678
44
2
0
313,201
0
L
Ullr
12,573
662
54
3
0
216,912
0
W
Anubis
12,762
672
81
4
0
257,845
1
W
Aphrodite
12,543
660
32
2
0
268,103
7
W
Kukulkan
13,770
725
55
3
0
256,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role