Player Matchup

Medusa
Medusa
ADgj77
Medusa
Level 47
God Stats
16W - 7L
1,765 SR
Queue Stats
323W - 261L
1,523 Elo+
Party 1
Achilles
Achilles
Dustiestgecko5
Achilles
Level 43
God Stats
4W - 6L
1,720 SR
Queue Stats
335W - 243L
1,507 Elo+
Party 1
Anubis
Anubis
ShadowFlame075
Anubis
Level 45
God Stats
5W - 7L
1,474 SR
Queue Stats
276W - 227L
1,473 Elo+
Party 1
Team Averages
Level 45
1,653 SR
1,501 Elo+

VS

Team Averages
Level 84
1,387 SR
1,474 Elo+
Tyr
Tyr
DaVinciBrigade
Tyr
Level 101
God Stats
8W - 16L
1,335 SR
Queue Stats
165W - 163L
1,457 Elo+
Solo
Medusa
Medusa
GenDizzy Doo
Medusa
Level 85
God Stats
5W - 6L
1,623 SR
Queue Stats
193W - 205L
1,467 Elo+
Party 2
Zeus
Zeus
MasterTimePanda
Zeus
Level 65
God Stats
1W - 8L
1,204 SR
Queue Stats
72W - 71L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADgj77
Medusa
14
4 / 5 / 1
10,521
658
7,798
11,796
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
12
1 / 6 / 5
9,588
599
7,521
17,613
21,822
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 4
10,541
659
5,406
11,472
4,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
11,479
717
10,095
12,510
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
6 / 1 / 9
11,530
721
9,655
9,660
3,475
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 9
11,351
709
18,440
7,475
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
16
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
ADgj77
Medusa
4
5
1
0.9
W
5
3
10
3.33
L
Achilles
1
6
5
0.58
W
Medusa
6
1
9
10.5
W
5
4
9
2.38
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
38,190
40,881
Taken
29,645
31,012
Mitigated
11,674
7,133
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ADgj77
Medusa
7,798
3,158
0
424
11,796
4,280
0
5,245
6,551
0
46,172
W
10,095
1,575
0
4,396
12,510
6,065
445
2,306
10,204
0
36,359
L
Achilles
7,521
1,797
437
3,153
17,613
21,822
0
9,783
7,830
0
16,162
W
Medusa
9,655
5,082
1,079
4,370
9,660
3,475
3,044
1,921
7,739
0
53,010
W
18,440
1,562
1,152
789
7,475
2,134
0
1,217
6,258
48,921
0
L
5,406
330
0
3,119
11,472
4,910
0
3,412
8,060
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
34,360
148
Minions Killed
174
0
Camps Cleared
0
798,870
Distance Traveled
873,430
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,521
658
59
4
0
295,924
6
W
Tyr
11,479
717
39
2
0
310,210
6
L
Achilles
9,588
599
17
1
0
278,803
4
W
Medusa
11,530
721
66
4
0
312,618
2
W
Zeus
11,351
709
69
4
0
250,602
2
L
Anubis
10,541
659
72
5
0
224,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role