Player Matchup

Nemesis
Nemesis
CaileLockert
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Sun Wukong
Sun Wukong
Makenshi2
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Medusa
Medusa
santipresto
Medusa
Level 17
God Stats
31W - 53L
1,365 SR
Queue Stats
120W - 212L
1,296 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,206 Elo+

VS

Team Averages
Level 57
1,405 SR
1,480 Elo+
King Arthur
King Arthur
NomadCSM
King Arthur
Level 8
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
hipopipotomas
Susano
Level 139
God Stats
4W - 8L
1,189 SR
Queue Stats
202W - 205L
1,440 Elo+
Solo
Kukulkan
Kukulkan
maxen31
Kukulkan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaileLockert
Nemesis
14
3 / 2 / 1
10,589
588
6,475
15,186
9,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Makenshi2
Sun Wukong
13
3 / 4 / 2
10,456
581
4,787
18,335
19,266
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
1 / 6 / 3
9,489
527
9,140
14,226
4,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NomadCSM
King Arthur
14
2 / 0 / 10
10,987
610
5,890
11,964
8,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 6 / 3
12,236
680
9,816
13,764
5,049
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
maxen31
Kukulkan
15
3 / 1 / 9
11,634
646
18,620
7,016
2,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
12
12
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CaileLockert
Nemesis
3
2
1
1.75
L
Sun Wukong
Makenshi2
Sun Wukong
3
4
2
1
W
King Arthur
NomadCSM
King Arthur
2
0
10
7
W
7
6
3
1.42
W
Kukulkan
maxen31
Kukulkan
3
1
9
7.5
L
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,402
Damage
34,326
47,747
Taken
32,744
32,831
Mitigated
16,587
4,339
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CaileLockert
Nemesis
6,475
2,046
0
3,173
15,186
9,082
0
6,726
8,256
0
45,246
L
Sun Wukong
Makenshi2
Sun Wukong
4,787
865
0
1,166
18,335
19,266
0
9,689
8,646
0
29,597
W
King Arthur
NomadCSM
King Arthur
5,890
642
0
2,821
11,964
8,732
589
213
11,751
0
24,613
W
9,816
3,243
0
407
13,764
5,049
115
458
13,306
0
63,430
W
Kukulkan
maxen31
Kukulkan
18,620
2,029
1,341
2,567
7,016
2,806
1,833
0
7,016
68,350
0
L
Medusa
9,140
4,761
0
0
14,226
4,483
0
2,972
11,254
0
44,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
34,857
127
Minions Killed
167
0
Camps Cleared
0
894,525
Distance Traveled
982,578
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,589
588
52
3
0
307,308
1
L
Sun Wukong
10,456
581
34
2
0
264,985
0
W
King Arthur
10,987
610
22
1
0
334,248
1
W
Susano
12,236
680
55
3
0
358,304
5
W
Kukulkan
11,634
646
90
5
0
290,026
0
L
Medusa
9,489
527
41
2
0
322,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role