Player Matchup

Ah Puch
Ah Puch
Ark-Minion
Ah Puch
Level 83
God Stats
1W - 1L
1,292 SR
Queue Stats
65W - 60L
1,533 Elo+
Solo
Rama
Rama
Bough
Rama
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,452 Elo+
Solo
Mulan
Mulan
CaneliriusOwO
Mulan
Level 107
God Stats
1W - 3L
1,393 SR
Queue Stats
174W - 163L
1,483 Elo+
Party 1
Terra
Terra
CutiePieOwO
Terra
Level 99
God Stats
7W - 6L
1,390 SR
Queue Stats
496W - 447L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Eigene
Heimdallr
Level 140
God Stats
0W - 5L
1,192 SR
Queue Stats
287W - 295L
1,483 Elo+
Solo
Team Averages
Level 106
1,353 SR
1,487 Elo+

VS

Team Averages
Level 122
1,460 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BRALUCKHE
Nike
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 137L
1,483 Elo+
Solo
Raijin
Raijin
EAGLE FOX1
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,450 Elo+
Party 2
Janus
Janus
HONOR NIGHTWOLF
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,417 Elo+
Party 2
Da Ji
Da Ji
Lovely Sorrow
Da Ji
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 27L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ark-Minion
Ah Puch
20
10 / 7 / 6
13,798
726
44,997
15,854
6,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Bough
Rama
20
6 / 3 / 8
12,421
654
18,387
17,184
14,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 10 / 9
11,254
592
9,055
26,774
14,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
1 / 7 / 14
11,270
593
16,107
30,672
40,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Eigene
Heimdallr
19
3 / 8 / 13
11,773
620
19,102
22,621
16,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
2 / 2 / 28
12,702
669
14,993
28,844
15,675
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
20
5 / 5 / 24
13,374
704
21,451
33,641
33,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
EAGLE FOX1
Raijin
20
14 / 3 / 17
14,951
787
31,748
26,132
12,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 6 / 12
11,834
623
13,865
17,616
6,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
12 / 6 / 14
14,069
740
17,967
27,350
12,729
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
129
22
Kills
34
35
Deaths
22
50
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
28
8
L
Ah Puch
Ark-Minion
Ah Puch
10
7
6
1.86
W
Nike
5
5
24
3.4
L
Rama
Bough
Rama
6
3
8
3.33
L
2
10
9
0.65
L
1
7
14
1.14
W
Raijin
EAGLE FOX1
Raijin
14
3
17
7.5
L
Heimdallr
Eigene
Heimdallr
3
8
13
1.19
W
1
6
12
1.17
W
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,648
Damage
100,024
113,105
Taken
133,583
93,577
Mitigated
81,465
42,172
Healing
88,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,993
1,691
39,704
19,559
28,844
15,675
465
15,647
13,197
28,748
0
L
Ah Puch
Ark-Minion
Ah Puch
44,997
1,521
2,274
2,422
15,854
6,438
436
8,175
7,679
77,925
0
W
Nike
21,451
2,863
4,140
8,117
33,641
33,278
406
13,049
20,592
0
37,676
L
Rama
Bough
Rama
18,387
13,693
2,597
4,989
17,184
14,781
550
8,675
8,509
0
39,470
L
9,055
2,252
1,638
3,735
26,774
14,870
658
15,745
11,029
0
26,535
L
16,107
939
11,679
7,898
30,672
40,823
112
16,765
13,907
23,180
0
W
Raijin
EAGLE FOX1
Raijin
31,748
2,931
1,359
4,115
26,132
12,865
1,326
13,082
13,050
68,652
0
L
Heimdallr
Eigene
Heimdallr
19,102
7,929
2,783
2,157
22,621
16,665
702
11,246
11,375
0
34,421
W
13,865
527
2,505
1,788
17,616
6,918
1,799
9,524
8,092
37,375
0
W
17,967
559
2,120
4,887
27,350
12,729
2,161
9,802
16,217
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
66,930
175
Minions Killed
209
0
Camps Cleared
0
1,423,134
Distance Traveled
1,861,815
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,702
669
28
1
0
432,802
1
L
Ah Puch
13,798
726
76
4
0
267,189
4
W
Nike
13,374
704
18
1
0
411,752
0
L
Rama
12,421
654
44
2
0
283,043
0
L
Mulan
11,254
592
27
1
0
295,393
0
L
Terra
11,270
593
8
0
0
325,267
0
W
Raijin
14,951
787
81
4
0
319,027
0
L
Heimdallr
11,773
620
20
1
0
252,242
0
W
Janus
11,834
623
64
3
0
347,022
2
W
Da Ji
14,069
740
18
1
0
351,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role