Player Matchup

Fenrir
Fenrir
AlekBoii
Fenrir
Level 22
God Stats
2W - 6L
1,229 SR
Queue Stats
3W - 17L
865 Elo+
Party 2
Kukulkan
Kukulkan
Br0wNi3-BUckM3oW
Kukulkan
Level 46
God Stats
31W - 46L
1,407 SR
Queue Stats
189W - 210L
1,360 Elo+
Solo
Ymir
Ymir
Ruxiiee
Ymir
Level 7
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 5L
1,048 Elo+
Party 2
Team Averages
Level 25
1,419 SR
1,091 Elo+

VS

Team Averages
Level 33
1,437 SR
1,262 Elo+
Yemoja
Yemoja
HitThatdistrac
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 170L
1,208 Elo+
Party 1
Nu Wa
Nu Wa
SquareLeaf39687
Nu Wa
Level 22
God Stats
4W - 6L
1,227 SR
Queue Stats
82W - 74L
1,215 Elo+
Party 1
Merlin
Merlin
YUNG-_-COBAIN
Merlin
Level 48
God Stats
34W - 23L
1,584 SR
Queue Stats
311W - 320L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlekBoii
Fenrir
10
1 / 5 / 2
7,616
586
5,964
10,549
5,844
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 1
8,995
692
7,282
10,071
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Ruxiiee
Ymir
9
0 / 8 / 3
8,020
617
1,325
15,309
6,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,969
690
5,749
5,266
2,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 2 / 7
9,444
726
10,582
9,181
3,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 1 / 7
10,893
838
12,461
7,996
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlekBoii
Fenrir
1
5
2
0.4
L
3
6
1
0.58
W
2
1
11
7.5
L
Ymir
Ruxiiee
Ymir
0
8
3
0.19
W
7
2
7
5.25
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
28,792
35,929
Taken
22,443
15,672
Mitigated
8,709
2,540
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlekBoii
Fenrir
5,964
1,257
0
2,220
10,549
5,844
0
8,756
1,793
0
15,852
L
7,282
328
0
320
10,071
3,149
0
7,947
2,124
42,093
0
W
5,749
1,252
1,524
744
5,266
2,030
0
1,200
4,066
14,002
0
L
Ymir
Ruxiiee
Ymir
1,325
663
0
0
15,309
6,679
0
12,169
3,140
6,176
0
W
10,582
3,441
975
1,164
9,181
3,378
72
4,256
4,925
26,697
0
W
12,461
225
650
2,579
7,996
3,301
888
3,246
4,750
54,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
29,306
97
Minions Killed
132
0
Camps Cleared
0
678,656
Distance Traveled
673,861
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,616
586
11
1
0
213,240
2
L
Kukulkan
8,995
692
83
6
0
240,033
3
W
Yemoja
8,969
690
16
1
0
211,406
0
L
Ymir
8,020
617
3
0
0
225,383
1
W
Nu Wa
9,444
726
40
3
0
223,817
2
W
Merlin
10,893
838
76
6
0
238,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role