Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
iSPECTRE12
Hachiman
Level 27
God Stats
7W - 15L
1,330 SR
Queue Stats
203W - 182L
1,287 Elo+
Party 2
Terra
Terra
sxu-p
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 345L
1,321 Elo+
Party 2
Team Averages
Level 32
1,443 SR
1,369 Elo+

VS

Team Averages
Level 54
1,560 SR
1,338 Elo+
Ymir
Ymir
Ultimate_Danifer
Ymir
Level 15
God Stats
5W - 2L
1,604 SR
Queue Stats
10W - 22L
1,222 Elo+
Solo
Jormungandr
Jormungandr
dark lion84
Jormungandr
Level 128
God Stats
1W - 2L
1,578 SR
Queue Stats
65W - 59L
1,402 Elo+
Party 1
Yemoja
Yemoja
muf24
Yemoja
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 117L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 12 / 6
8,261
590
3,116
14,413
4,922
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
iSPECTRE12
Hachiman
12
5 / 5 / 2
9,678
691
14,815
16,736
5,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
sxu-p
Terra
12
2 / 5 / 5
9,509
679
6,895
15,162
10,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 10
8,858
633
6,246
14,046
5,987
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
dark lion84
Jormungandr
16
19 / 1 / 3
12,134
867
22,066
16,634
8,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
muf24
Yemoja
13
2 / 1 / 14
9,755
697
8,523
6,561
4,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
22
22
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
12
6
0.33
W
1
6
10
1
W
Jormungandr
dark lion84
Jormungandr
19
1
3
20.5
L
Hachiman
iSPECTRE12
Hachiman
5
5
2
1.2
W
Yemoja
muf24
Yemoja
2
1
14
9
L
Terra
sxu-p
Terra
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
36,835
46,311
Taken
37,241
21,199
Mitigated
19,152
11,885
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,116
1,414
0
134
14,413
4,922
0
10,996
3,417
0
7,651
W
6,246
1,845
0
0
14,046
5,987
825
2,428
11,618
24,097
0
W
Jormungandr
dark lion84
Jormungandr
22,066
5,552
0
5,282
16,634
8,504
619
3,105
13,529
73,399
0
L
Hachiman
iSPECTRE12
Hachiman
14,815
12,407
697
5,591
16,736
5,827
186
13,354
3,382
0
44,406
W
Yemoja
muf24
Yemoja
8,523
2,945
3,480
1,622
6,561
4,661
800
1,551
5,010
23,029
0
L
Terra
sxu-p
Terra
6,895
2,852
1,637
3,826
15,162
10,450
0
12,529
2,633
15,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
30,747
73
Minions Killed
144
0
Camps Cleared
0
693,420
Distance Traveled
669,785
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,261
590
12
1
0
227,789
1
W
Ymir
8,858
633
26
2
0
203,587
2
W
Jormungandr
12,134
867
96
7
0
245,217
1
L
Hachiman
9,678
691
44
3
0
209,631
0
W
Yemoja
9,755
697
22
2
0
220,981
0
L
Terra
9,509
679
17
1
0
256,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role