Player Matchup
Team Averages
Bronze II
Average Tier
Level 87
1,650 SR
924
MMR
VS
Team Averages
Bronze III
Average Tier
Level 62
1,064 SR
269
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Blank425
Osiris
14
6 / 0 / 0
8,528
1,066
5,977
4,165
2,545
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,839
730
2,115
8,369
3,391
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
The Sledge
+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction
PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,839
730
45
6
0
99,682
0
W
8,528
1,066
99
12
0
141,933
1