Player Matchup

Sun Wukong
Sun Wukong
B1G-biscuit
Sun Wukong
Level 7
God Stats
0W - 2L
1,214 SR
Queue Stats
119W - 108L
801 Elo+
Solo
Hercules
Hercules
Elemental_best14
Hercules
Level 20
God Stats
13W - 20L
1,219 SR
Queue Stats
324W - 409L
993 Elo+
Party 1
Da Ji
Da Ji
Iconic__King
Da Ji
Level 23
God Stats
17W - 13L
1,350 SR
Queue Stats
51W - 60L
1,011 Elo+
Party 1
Arachne
Arachne
M3G4xDuke22
Arachne
Level 30
God Stats
4W - 5L
1,291 SR
Queue Stats
147W - 156L
1,351 Elo+
Solo
Izanami
Izanami
TOXICLY__DIVINE
Izanami
Level 11
God Stats
56W - 63L
1,719 SR
Queue Stats
372W - 463L
1,025 Elo+
Party 1
Team Averages
Level 18
1,359 SR
1,036 Elo+

VS

Team Averages
Level 23
1,528 SR
1,160 Elo+
Terra
Terra
BLACK_IN_DA_SACK
Terra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 52L
1,073 Elo+
Party 3
Bakasura
Bakasura
The_Second_Son5
Bakasura
Level 24
God Stats
5W - 1L
1,705 SR
Queue Stats
27W - 8L
1,389 Elo+
Party 2
Izanami
Izanami
assinator23
Izanami
Level 19
God Stats
9W - 6L
1,423 SR
Queue Stats
23W - 35L
1,022 Elo+
Party 3
Heimdallr
Heimdallr
ooofstin_1540
Heimdallr
Level 29
God Stats
15W - 7L
1,725 SR
Queue Stats
214W - 194L
1,257 Elo+
Party 2
Fenrir
Fenrir
unborn-heaps
Fenrir
Level 14
God Stats
2W - 3L
1,285 SR
Queue Stats
8W - 15L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1G-biscuit
Sun Wukong
19
8 / 3 / 14
13,076
503
19,594
18,716
10,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 12 / 13
10,661
410
11,721
21,264
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 10 / 6
12,128
466
17,258
19,787
7,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
M3G4xDuke22
Arachne
20
17 / 3 / 9
14,543
559
24,073
24,815
11,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 14 / 8
11,414
439
11,539
19,099
6,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 8
10,872
418
5,173
27,315
12,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
20
10 / 6 / 6
14,612
562
13,882
22,572
13,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
assinator23
Izanami
16
8 / 10 / 8
12,169
468
13,593
18,152
5,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ooofstin_1540
Heimdallr
20
17 / 7 / 11
15,251
587
30,436
15,018
6,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
3 / 9 / 11
12,623
486
9,214
24,028
23,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
84
42
Kills
40
42
Deaths
43
50
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B1G-biscuit
Sun Wukong
8
3
14
5
W
2
11
8
0.55
L
1
12
13
0.63
L
9
10
6
1.2
L
Arachne
M3G4xDuke22
Arachne
17
3
9
7.17
L
7
14
8
0.79
W
Bakasura
10
6
6
2.17
W
Izanami
assinator23
Izanami
8
10
8
1.2
W
Heimdallr
ooofstin_1540
Heimdallr
17
7
11
3.21
W
Fenrir
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,185
Damage
72,298
103,681
Taken
107,085
38,835
Mitigated
62,023
21,956
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B1G-biscuit
Sun Wukong
19,594
4,251
486
2,893
18,716
10,708
272
1,228
17,429
0
68,123
W
5,173
642
2,096
6,675
27,315
12,494
165
0
27,315
20,932
0
L
11,721
4,203
0
1,210
21,264
3,274
72
895
20,212
0
40,140
L
17,258
6,828
0
1,332
19,787
7,673
272
556
18,724
0
62,062
L
Arachne
M3G4xDuke22
Arachne
24,073
19,103
0
16,035
24,815
11,110
0
1,519
23,077
0
115,893
L
11,539
9,846
0
0
19,099
6,070
0
975
17,877
0
39,801
W
Bakasura
13,882
10,318
0
5,102
22,572
13,091
3,650
457
22,115
0
68,196
W
Izanami
assinator23
Izanami
13,593
9,575
0
3,294
18,152
5,969
882
0
18,152
0
52,518
W
Heimdallr
ooofstin_1540
Heimdallr
30,436
16,755
0
0
15,018
6,730
7,390
0
15,018
0
92,345
W
Fenrir
9,214
3,906
0
1,445
24,028
23,739
758
0
24,028
0
37,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
65,527
412
Minions Killed
434
0
Camps Cleared
0
2,201,971
Distance Traveled
2,240,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,076
503
89
3
0
485,864
1
W
Terra
10,872
418
27
1
0
450,567
0
L
Hercules
10,661
410
67
3
0
390,908
0
L
Da Ji
12,128
466
80
3
0
430,847
0
L
Arachne
14,543
559
121
5
0
460,718
1
L
Izanami
11,414
439
55
2
0
433,634
1
W
Bakasura
14,612
562
141
5
0
529,140
6
W
Izanami
12,169
468
69
3
0
433,228
1
W
Heimdallr
15,251
587
140
5
0
420,323
0
W
Fenrir
12,623
486
57
2
0
407,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role