Player Matchup

Horus
Horus
JonathonBlake
Horus
Level 154
God Stats
20W - 8L
1,742 SR
Queue Stats
100W - 77L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
PerfectBeingKars
Heimdallr
Level 74
God Stats
5W - 7L
1,505 SR
Queue Stats
71W - 54L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
PoetofJericho
Ah Puch
Level 60
God Stats
3W - 1L
1,955 SR
Queue Stats
64W - 52L
1,554 Elo+
Party 1
Team Averages
Level 96
1,734 SR
1,560 Elo+

VS

Team Averages
Level 114
1,661 SR
1,501 Elo+
Scylla
Scylla
Addam155
Scylla
Level 104
God Stats
1W - 0L
1,663 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
TesraKumo
Yemoja
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,501 Elo+
Party 2
Nemesis
Nemesis
Windeviate
Nemesis
Level 129
God Stats
1W - 0L
1,820 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
18,893
630
16,725
31,981
29,524
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
20
6 / 9 / 7
18,201
607
23,267
28,337
13,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
20
3 / 8 / 8
17,993
600
20,690
22,413
8,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Addam155
Scylla
20
13 / 6 / 5
19,951
665
30,627
22,183
7,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
TesraKumo
Yemoja
20
2 / 5 / 14
18,554
618
12,274
23,338
10,388
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Windeviate
Nemesis
20
8 / 5 / 15
19,569
652
22,536
27,260
26,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
23
24
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
Addam155
Scylla
13
6
5
2.58
L
7
7
7
1.5
L
Heimdallr
6
9
7
1.06
L
Ah Puch
3
8
8
0.88
W
Yemoja
TesraKumo
Yemoja
2
5
14
1.8
W
Nemesis
Windeviate
Nemesis
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,682
Damage
65,437
82,731
Taken
72,781
50,960
Mitigated
43,908
21,492
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Addam155
Scylla
30,627
2,912
0
3,275
22,183
7,092
73
5,289
16,892
140,506
0
L
16,725
8,935
2,319
7,026
31,981
29,524
736
13,630
18,351
0
76,552
L
Heimdallr
23,267
4,312
0
4,757
28,337
13,435
1,636
17,714
10,623
0
108,923
L
Ah Puch
20,690
80
0
7,390
22,413
8,001
468
11,643
10,770
103,657
0
W
Yemoja
TesraKumo
Yemoja
12,274
2,458
12,179
5,464
23,338
10,388
186
9,043
14,295
57,368
0
W
Nemesis
Windeviate
Nemesis
22,536
10,289
0
5,484
27,260
26,428
1,231
6,401
20,845
0
96,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
58,074
311
Minions Killed
289
0
Camps Cleared
0
1,417,808
Distance Traveled
1,610,848
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
19,951
665
148
5
0
538,477
3
L
Horus
18,893
630
66
2
0
507,847
2
L
Heimdallr
18,201
607
139
5
0
442,044
0
L
Ah Puch
17,993
600
106
4
0
467,917
0
W
Yemoja
18,554
618
57
2
0
470,490
0
W
Nemesis
19,569
652
84
3
0
601,881
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role