Player Matchup

Cernunnos
Cernunnos
HUSKYFrEnZy34
Cernunnos
Level 109
God Stats
4W - 3L
1,505 SR
Queue Stats
67W - 48L
1,624 Elo+
Party 3
Terra
Terra
IRONWEIGHTMAN
Terra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 163L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
MlSHER
Ne Zha
Level 111
God Stats
9W - 9L
1,571 SR
Queue Stats
117W - 113L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
Willidoo
Jormungandr
Level 142
God Stats
4W - 1L
1,633 SR
Queue Stats
214W - 188L
1,641 Elo+
Party 3
Chang'e
Chang'e
iKneebow
Chang'e
Level 127
God Stats
10W - 2L
1,823 SR
Queue Stats
175W - 150L
1,701 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,625 Elo+

VS

Team Averages
Level 126
1,480 SR
1,640 Elo+
Anhur
Anhur
Galaxistar
Anhur
Level 128
God Stats
0W - 2L
1,076 SR
Queue Stats
226W - 217L
1,679 Elo+
Party 4
Ymir
Ymir
Martagus
Ymir
Level 154
God Stats
3W - 5L
1,495 SR
Queue Stats
126W - 122L
1,607 Elo+
Party 2
Thanatos
Thanatos
TadCat
Thanatos
Level 119
God Stats
5W - 1L
1,299 SR
Queue Stats
361W - 345L
1,659 Elo+
Solo
Kuzenbo
Kuzenbo
iJetroh
Kuzenbo
Level 76
God Stats
6W - 2L
1,727 SR
Queue Stats
102W - 102L
1,604 Elo+
Party 4
Bakasura
Bakasura
kestril1
Bakasura
Level 151
God Stats
14W - 3L
1,804 SR
Queue Stats
106W - 86L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HUSKYFrEnZy34
Cernunnos
20
12 / 8 / 8
19,609
560
27,308
28,497
11,776
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 5 / 19
17,539
501
14,098
36,160
43,453
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
MlSHER
Ne Zha
20
10 / 5 / 21
20,103
574
32,297
38,564
16,804
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Willidoo
Jormungandr
20
3 / 6 / 19
17,770
508
29,124
39,014
58,929
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
iKneebow
Chang'e
20
9 / 8 / 12
19,881
568
30,273
30,509
12,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 7 / 6
17,245
493
20,053
26,981
9,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
20
8 / 5 / 13
18,139
518
19,089
33,015
50,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
TadCat
Thanatos
20
11 / 10 / 9
19,180
548
36,744
37,388
22,515
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
iJetroh
Kuzenbo
20
1 / 9 / 6
15,486
442
21,951
34,894
57,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
kestril1
Bakasura
20
8 / 9 / 13
19,250
550
30,487
34,303
17,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
40
Kills
32
32
Deaths
40
79
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
7
6
1
W
Cernunnos
HUSKYFrEnZy34
Cernunnos
12
8
8
2
W
6
5
19
3.1
L
Ymir
8
5
13
2.9
W
Ne Zha
MlSHER
Ne Zha
10
5
21
4.1
L
Thanatos
TadCat
Thanatos
11
10
9
1.55
W
Jormungandr
Willidoo
Jormungandr
3
6
19
2.08
L
Kuzenbo
iJetroh
Kuzenbo
1
9
6
0.44
W
Chang'e
iKneebow
Chang'e
9
8
12
1.88
L
Bakasura
kestril1
Bakasura
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,100
Damage
128,324
172,744
Taken
166,581
143,062
Mitigated
156,507
76,800
Healing
54,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
20,053
11,267
0
8,685
26,981
9,145
5,559
13,726
13,255
0
130,581
W
Cernunnos
HUSKYFrEnZy34
Cernunnos
27,308
19,395
0
11,955
28,497
11,776
3,864
5,593
22,264
0
146,973
W
14,098
1,935
6,169
6,214
36,160
43,453
591
6,357
27,328
42,736
0
L
Ymir
19,089
2,119
0
650
33,015
50,135
159
16,509
16,506
65,041
0
W
Ne Zha
MlSHER
Ne Zha
32,297
9,825
0
16,406
38,564
16,804
2,526
8,746
28,786
0
191,231
L
Thanatos
TadCat
Thanatos
36,744
7,206
0
29,939
37,388
22,515
12
13,972
23,416
0
167,463
W
Jormungandr
Willidoo
Jormungandr
29,124
6,888
0
9,462
39,014
58,929
1,449
12,059
26,147
139,953
0
L
Kuzenbo
iJetroh
Kuzenbo
21,951
6,261
0
5,611
34,894
57,620
336
17,555
17,339
104,565
1,912
W
Chang'e
iKneebow
Chang'e
30,273
357
11,504
15,090
30,509
12,100
1,603
6,659
22,518
167,370
0
L
Bakasura
kestril1
Bakasura
30,487
16,210
0
9,902
34,303
17,092
2,112
11,733
22,570
0
140,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,902
Gold Earned
89,300
901
Minions Killed
863
0
Camps Cleared
0
3,282,125
Distance Traveled
3,108,069
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
17,245
493
198
6
0
561,809
5
W
Cernunnos
19,609
560
206
6
0
588,088
10
W
Terra
17,539
501
50
1
0
670,134
7
L
Ymir
18,139
518
70
2
0
602,142
4
W
Ne Zha
20,103
574
179
5
0
792,790
7
L
Thanatos
19,180
548
189
5
0
677,198
0
W
Jormungandr
17,770
508
211
6
0
591,063
8
L
Kuzenbo
15,486
442
155
4
0
569,465
8
W
Chang'e
19,881
568
255
7
0
640,050
6
L
Bakasura
19,250
550
251
7
0
697,455
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role