Player Matchup

Ymir
Ymir
KSPitcher
Ymir
Level 87
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 6L
1,204 Elo+
Party 1
Hou Yi
Hou Yi
Ollincoln
Hou Yi
Level 18
God Stats
3W - 2L
1,516 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 1
Susano
Susano
SurprisedAckbar
Susano
Level 101
God Stats
0W - 1L
1,273 SR
Queue Stats
11W - 13L
1,204 Elo+
Party 1
Team Averages
Level 69
1,427 SR
1,204 Elo+

VS

Team Averages
Level 53
1,530 SR
1,441 Elo+
Neith
Neith
BigPocketRocketz
Neith
Level 5
God Stats
9W - 5L
1,555 SR
Queue Stats
9W - 7L
1,347 Elo+
Party 2
Hel
Hel
TheWillMarsh
Hel
Level 29
God Stats
17W - 12L
1,649 SR
Queue Stats
47W - 42L
1,370 Elo+
Solo
King Arthur
King Arthur
omoHakai
King Arthur
Level 126
God Stats
1W - 1L
1,388 SR
Queue Stats
61W - 59L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 5 / 3
8,344
596
2,210
16,347
15,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Ollincoln
Hou Yi
12
0 / 2 / 5
8,127
581
7,782
11,419
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 5 / 1
9,185
656
9,333
14,100
5,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,510
679
11,241
7,973
3,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 10
9,453
675
13,074
10,400
3,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
omoHakai
King Arthur
13
6 / 3 / 4
10,789
771
7,620
15,751
17,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Ymir
1
5
3
0.5
L
Hou Yi
Ollincoln
Hou Yi
0
2
5
1.25
L
5
5
1
1.1
W
2
2
10
3.5
W
King Arthur
omoHakai
King Arthur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
31,935
41,866
Taken
34,124
25,294
Mitigated
24,034
4,573
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,241
4,854
697
2,557
7,973
3,226
1,554
683
7,290
0
39,583
L
Ymir
2,210
510
651
1,088
16,347
15,822
0
6,199
10,148
12,948
0
L
Hou Yi
Ollincoln
Hou Yi
7,782
4,391
0
721
11,419
4,041
0
3,935
7,484
0
29,220
L
9,333
586
0
2,113
14,100
5,431
0
3,065
11,035
0
31,586
W
13,074
1,154
7,791
6,133
10,400
3,277
866
722
9,678
45,388
0
W
King Arthur
omoHakai
King Arthur
7,620
402
657
1,970
15,751
17,531
27
833
14,918
0
19,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
29,752
99
Minions Killed
134
0
Camps Cleared
0
684,086
Distance Traveled
743,172
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,510
679
51
4
0
218,825
0
L
Ymir
8,344
596
17
1
0
196,296
0
L
Hou Yi
8,127
581
49
4
0
229,434
1
L
Susano
9,185
656
33
2
0
258,356
1
W
Hel
9,453
675
68
5
0
263,970
5
W
King Arthur
10,789
771
15
1
0
260,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role