Player Matchup

Thor
Thor
AzuraPandora
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,482 Elo+
Solo
Cerberus
Cerberus
Blitzfeuer
Cerberus
Level 18
God Stats
8W - 7L
1,940 SR
Queue Stats
171W - 175L
1,438 Elo+
Party 2
Discordia
Discordia
Edddboi
Discordia
Level 28
God Stats
7W - 5L
1,366 SR
Queue Stats
41W - 50L
1,454 Elo+
Solo
Cupid
Cupid
MidgetRodeo
Cupid
Level 17
God Stats
7W - 7L
1,581 SR
Queue Stats
12W - 15L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
mommieslilboy69
Kuzenbo
Level 21
God Stats
13W - 10L
1,622 SR
Queue Stats
182W - 181L
1,438 Elo+
Party 2
Team Averages
Level 20
1,602 SR
1,454 Elo+

VS

Team Averages
Level 20
1,540 SR
1,415 Elo+
Sun Wukong
Sun Wukong
DaGreatRatfink
Sun Wukong
Level 16
God Stats
82W - 58L
1,573 SR
Queue Stats
156W - 155L
1,369 Elo+
Party 1
Khepri
Khepri
DwDxInfinite
Khepri
Level 28
God Stats
24W - 34L
1,558 SR
Queue Stats
160W - 222L
1,459 Elo+
Party 1
Raijin
Raijin
LeandroBellii
Raijin
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
94W - 59L
1,533 Elo+
Solo
Medusa
Medusa
LetsgoNanashi
Medusa
Level 17
God Stats
20W - 18L
1,542 SR
Queue Stats
154W - 159L
1,346 Elo+
Party 1
Arachne
Arachne
PoisonGenie
Arachne
Level 16
God Stats
17W - 15L
1,527 SR
Queue Stats
123W - 146L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
14,026
584
23,029
12,102
5,435
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Blitzfeuer
Cerberus
16
2 / 0 / 6
11,449
477
7,322
15,209
10,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Edddboi
Discordia
20
3 / 3 / 2
13,347
556
10,345
9,715
4,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 4
10,794
450
12,710
12,474
4,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 5
12,759
532
14,281
14,427
14,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaGreatRatfink
Sun Wukong
16
1 / 5 / 0
10,662
444
7,379
17,052
19,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
14
2 / 4 / 1
10,360
432
5,396
16,408
17,760
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 3 / 1
12,397
517
10,183
16,243
8,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 3
10,062
419
13,595
16,132
6,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PoisonGenie
Arachne
16
0 / 9 / 1
10,310
430
4,646
18,684
6,404
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
26
Kills
6
6
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
Cerberus
Blitzfeuer
Cerberus
2
0
6
5
L
Sun Wukong
DaGreatRatfink
Sun Wukong
1
5
0
0.2
L
Khepri
2
4
1
0.63
W
Discordia
Edddboi
Discordia
3
3
2
1.33
L
3
3
1
1.17
L
0
5
3
0.3
W
3
2
4
2.5
L
Arachne
PoisonGenie
Arachne
0
9
1
0.06
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,687
Damage
41,199
63,927
Taken
84,519
39,371
Mitigated
58,504
19,469
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,029
5,664
0
3,862
12,102
5,435
0
4,417
7,685
0
102,322
W
Cerberus
Blitzfeuer
Cerberus
7,322
589
556
4,182
15,209
10,542
256
2,880
12,329
40,771
0
L
Sun Wukong
DaGreatRatfink
Sun Wukong
7,379
816
0
3,915
17,052
19,662
248
9,169
7,883
0
65,588
L
Khepri
5,396
151
0
1,584
16,408
17,760
0
4,936
11,472
22,022
0
W
Discordia
Edddboi
Discordia
10,345
722
0
2,211
9,715
4,174
216
3,976
5,739
96,413
0
L
10,183
357
0
5,373
16,243
8,418
0
6,924
9,319
91,822
0
L
13,595
6,212
0
4,544
16,132
6,260
0
6,422
9,710
0
81,485
W
12,710
6,830
1,775
4,255
12,474
4,594
2,816
3,081
9,393
0
68,476
L
Arachne
PoisonGenie
Arachne
4,646
3,223
0
5,841
18,684
6,404
0
4,497
14,187
0
77,591
W
14,281
5,444
777
1,851
14,427
14,626
1,174
2,376
12,051
56,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
53,791
573
Minions Killed
545
0
Camps Cleared
0
2,370,950
Distance Traveled
2,184,582
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,026
584
138
6
0
508,699
7
W
Cerberus
11,449
477
57
2
0
470,490
4
L
Sun Wukong
10,662
444
91
4
0
391,726
3
L
Khepri
10,360
432
29
1
0
487,382
6
W
Discordia
13,347
556
185
8
0
466,066
8
L
Raijin
12,397
517
181
8
0
444,080
10
L
Medusa
10,062
419
134
6
0
413,929
4
W
Cupid
10,794
450
117
5
0
408,359
7
L
Arachne
10,310
430
110
5
0
447,465
1
W
Kuzenbo
12,759
532
76
3
0
517,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role