Player Matchup

Ne Zha
Ne Zha
Corleones_Cat
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 179L
1,695 Elo+
Solo
Neith
Neith
Creseven
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,841 Elo+
Solo
Ymir
Ymir
JustShens
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,808 Elo+
Solo
Hera
Hera
ThePrincePapi
Hera
Level 9
God Stats
21W - 9L
1,885 SR
Queue Stats
54W - 31L
1,896 Elo+
Solo
King Arthur
King Arthur
dusk_tilted
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,895 Elo+
Solo
Team Averages
Level 13
1,577 SR
1,827 Elo+

VS

Team Averages
Level 24
1,607 SR
1,716 Elo+
Fenrir
Fenrir
Cthulhu_O_Retorn
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,893 Elo+
Party 1
Agni
Agni
Cthulhu_Ta_vindo
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,743 Elo+
Party 1
Bellona
Bellona
Cthulhu_Ultimato
Bellona
Level 20
God Stats
2W - 1L
1,724 SR
Queue Stats
18W - 26L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
Gutt251
Jormungandr
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
94W - 91L
1,634 Elo+
Party 1
Izanami
Izanami
Trill_Sensei
Izanami
Level 29
God Stats
19W - 14L
1,810 SR
Queue Stats
183W - 132L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
4,720
674
2,014
3,924
923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Creseven
Neith
8
5 / 0 / 0
5,150
736
2,471
1,709
468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 1 / 4
4,325
618
1,180
3,178
1,405
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 1
4,886
698
2,856
2,542
845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
dusk_tilted
King Arthur
7
0 / 1 / 0
4,080
583
2,996
6,468
5,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,407
630
878
3,890
1,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
4,434
633
1,688
3,327
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 0 / 0
4,204
601
4,612
4,567
4,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Jormungandr
Gutt251
Jormungandr
4
0 / 4 / 0
3,394
485
1,481
4,032
1,101
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Trill_Sensei
Izanami
4
0 / 0 / 0
3,176
454
696
1,356
217
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Neith
Creseven
Neith
5
0
0
5
L
1
1
1
1.5
L
1
3
1
0.5
L
1
0
0
1
L
Jormungandr
Gutt251
Jormungandr
0
4
0
0
W
Ymir
0
1
4
2
W
3
1
1
3.5
L
Izanami
Trill_Sensei
Izanami
0
0
0
0
W
King Arthur
dusk_tilted
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,517
Damage
9,355
17,821
Taken
17,172
8,722
Mitigated
8,364
7,966
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,014
455
0
2,496
3,924
923
0
164
3,760
0
27,128
W
Neith
Creseven
Neith
2,471
902
0
1,212
1,709
468
1,896
380
1,329
0
25,671
L
878
318
0
1,691
3,890
1,065
0
627
3,263
0
14,829
L
1,688
37
0
234
3,327
1,082
0
2,229
1,098
17,644
0
L
4,612
1,944
0
2,190
4,567
4,899
0
0
4,567
0
18,818
L
Jormungandr
Gutt251
Jormungandr
1,481
634
0
184
4,032
1,101
0
809
3,223
5,703
0
W
Ymir
1,180
352
0
500
3,178
1,405
96
1,107
2,071
6,968
0
W
2,856
593
0
250
2,542
845
11
1,518
1,024
23,286
0
L
Izanami
Trill_Sensei
Izanami
696
480
0
67
1,356
217
0
371
985
0
7,476
W
King Arthur
dusk_tilted
King Arthur
2,996
726
0
3,508
6,468
5,081
0
0
6,468
0
17,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
19,615
205
Minions Killed
133
0
Camps Cleared
0
680,936
Distance Traveled
602,563
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,720
674
57
8
0
152,879
3
W
Neith
5,150
736
64
9
0
116,920
2
L
Fenrir
4,407
630
36
5
0
142,409
1
L
Agni
4,434
633
42
6
0
125,767
0
L
Bellona
4,204
601
30
4
0
139,788
1
L
Jormungandr
3,394
485
7
1
0
121,932
0
W
Ymir
4,325
618
9
1
0
130,550
2
W
Hera
4,886
698
49
7
0
134,154
2
L
Izanami
3,176
454
18
3
0
72,667
1
W
King Arthur
4,080
583
26
4
0
146,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role