Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 14
God Stats
20W - 16L
1,208 SR
Queue Stats
176W - 146L
1,021 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 21
God Stats
38W - 43L
1,409 SR
Queue Stats
39W - 52L
1,212 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,105 Elo+
Solo
Fenrir
Fenrir
XxHellLadyxX
Fenrir
Level 15
God Stats
20W - 24L
1,534 SR
Queue Stats
256W - 241L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
pyromania1998
Sun Wukong
Level 18
God Stats
10W - 21L
1,294 SR
Queue Stats
75W - 86L
1,095 Elo+
Solo
Team Averages
Level 16
1,389 SR
1,148 Elo+

VS

Team Averages
Level 20
1,512 SR
1,219 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
4W - 5L
1,351 SR
Queue Stats
74W - 73L
1,258 Elo+
Solo
Hades
Hades
Creamyy Peaches
Hades
Level 22
God Stats
7W - 5L
1,707 SR
Queue Stats
10W - 14L
1,412 Elo+
Solo
Serqet
Serqet
GA_BEAN_ER
Serqet
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 17L
1,291 Elo+
Solo
Sol
Sol
ingenioso241lobo
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,067 Elo+
Party 1
Artio
Artio
renatinski
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 6 / 16
16,551
920
20,249
21,171
8,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
 
Izanami
20
11 / 12 / 16
18,713
1,040
33,035
31,223
10,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
 
Chernobog
19
2 / 3 / 6
13,504
750
477
6,295
2,249
Fenrir
20
11 / 3 / 17
17,255
959
25,886
23,772
15,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
pyromania1998
Sun Wukong
20
5 / 14 / 21
17,399
967
26,549
37,697
18,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 8 / 12
17,455
970
23,933
25,338
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 6 / 17
20,419
1,134
53,446
29,774
31,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
GA_BEAN_ER
Serqet
20
16 / 3 / 13
21,004
1,167
30,458
24,059
10,985
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 12 / 12
14,519
807
3,582
22,245
6,334
Artio
20
0 / 5 / 7
13,794
766
1,747
17,218
18,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
99
34
Kills
38
38
Deaths
34
76
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
6
16
2.17
L
Izanami
 
Izanami
11
12
16
1.58
L
Chernobog
 
Chernobog
2
3
6
1.67
W
Scylla
 
Scylla
6
8
12
1.5
W
16
6
17
4.08
W
Serqet
GA_BEAN_ER
Serqet
16
3
13
7.5
L
Fenrir
11
3
17
6.5
W
0
12
12
0.5
L
Sun Wukong
pyromania1998
Sun Wukong
5
14
21
1.11
W
Artio
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,196
Damage
113,166
120,158
Taken
118,634
56,351
Mitigated
75,083
8,453
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,249
3,460
0
0
21,171
8,766
0
16,280
4,891
55,654
0
L
Izanami
 
Izanami
33,035
28,031
0
1,786
31,223
10,739
0
20,487
9,863
0
78,616
L
Chernobog
 
Chernobog
477
462
0
0
6,295
2,249
0
4,603
1,692
0
759
W
Scylla
 
Scylla
23,933
4,316
419
2,189
25,338
7,608
0
4,274
21,064
71,569
0
W
53,446
2,508
824
8,883
29,774
31,168
0
5,064
24,710
96,436
0
W
Serqet
GA_BEAN_ER
Serqet
30,458
21,958
0
3,442
24,059
10,985
0
1,877
22,182
0
59,051
L
Fenrir
25,886
5,439
1,076
3,256
23,772
15,698
0
14,976
7,827
21
44,042
W
3,582
635
0
707
22,245
6,334
0
6,904
15,341
7,314
0
L
Sun Wukong
pyromania1998
Sun Wukong
26,549
10,585
0
2,335
37,697
18,899
0
26,362
11,335
202
47,939
W
Artio
1,747
328
0
656
17,218
18,988
0
2,332
13,966
6,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,422
Gold Earned
87,191
283
Minions Killed
294
8
Camps Cleared
6
1,328,554
Distance Traveled
1,475,675
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,551
920
95
5
0
277,809
0
L
Izanami
18,713
1,040
99
6
7
257,364
3
L
Chernobog
13,504
750
1
0
0
104,830
0
W
Scylla
17,455
970
118
7
2
301,803
0
W
Hades
20,419
1,134
114
6
0
305,980
0
W
Serqet
21,004
1,167
54
3
3
319,384
0
L
Fenrir
17,255
959
50
3
1
405,401
6
W
Sol
14,519
807
6
0
0
266,783
0
L
Sun Wukong
17,399
967
38
2
0
283,150
0
W
Artio
13,794
766
2
0
1
281,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role