Player Matchup

Ah Puch
Ah Puch
Corasaan
Ah Puch
Level 16
God Stats
3W - 1L
1,549 SR
Queue Stats
8W - 11L
1,162 Elo+
Party 1
Nu Wa
Nu Wa
Gabriel_V85
Nu Wa
Level 103
God Stats
5W - 2L
1,498 SR
Queue Stats
29W - 41L
1,328 Elo+
Party 1
Geb
Geb
Sogekinng
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,162 Elo+
Party 1
Neith
Neith
namiswwwan
Neith
Level 12
God Stats
7W - 2L
1,672 SR
Queue Stats
11W - 7L
1,357 Elo+
Party 1
Fenrir
Fenrir
tonnykun
Fenrir
Level 26
God Stats
2W - 3L
1,346 SR
Queue Stats
83W - 65L
1,342 Elo+
Party 1
Team Averages
Level 34
1,513 SR
1,270 Elo+

VS

Team Averages
Level 20
1,476 SR
1,343 Elo+
Ra
Ra
BrOKo_294
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Achilles
Achilles
SholkayG
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 3
Pele
Pele
TS_Ironside
Pele
Level 27
God Stats
41W - 29L
1,557 SR
Queue Stats
670W - 649L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
ac_bentley
Hou Yi
Level 27
God Stats
17W - 16L
1,525 SR
Queue Stats
281W - 295L
1,293 Elo+
Party 2
Aphrodite
Aphrodite
lukemosss
Aphrodite
Level 24
God Stats
0W - 2L
1,299 SR
Queue Stats
197W - 223L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Corasaan
Ah Puch
20
6 / 1 / 6
13,027
566
14,332
8,663
3,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 4 / 8
14,460
629
24,609
13,478
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 1 / 16
9,635
419
5,165
13,293
16,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
4 / 2 / 13
11,096
482
9,648
8,936
3,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
tonnykun
Fenrir
18
8 / 3 / 11
13,112
570
10,758
16,700
10,180
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 4
9,519
414
7,486
13,045
3,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SholkayG
Achilles
14
1 / 7 / 3
9,318
405
4,196
18,920
19,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 6 / 1
12,657
550
15,242
18,106
6,936
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
ac_bentley
Hou Yi
17
3 / 5 / 0
10,906
474
7,658
12,404
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lukemosss
Aphrodite
19
1 / 1 / 1
11,197
487
6,208
15,420
13,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
31
Kills
11
11
Deaths
31
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
Ah Puch
Corasaan
Ah Puch
6
1
6
9
W
12
4
8
4
L
Achilles
SholkayG
Achilles
1
7
3
0.36
W
1
1
16
9
L
6
6
1
1.08
L
Hou Yi
ac_bentley
Hou Yi
3
5
0
0.6
L
Aphrodite
lukemosss
Aphrodite
1
1
1
1.5
W
Neith
4
2
13
5.25
W
Fenrir
tonnykun
Fenrir
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
40,790
61,070
Taken
77,895
39,092
Mitigated
48,070
18,466
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,486
1,539
80
312
13,045
3,433
0
7,264
5,781
47,204
0
W
Ah Puch
Corasaan
Ah Puch
14,332
2,120
0
2,484
8,663
3,827
1,402
1,376
7,287
83,418
0
W
24,609
7,730
1,061
4,447
13,478
4,984
3,461
2,701
10,777
99,245
0
L
Achilles
SholkayG
Achilles
4,196
525
0
2,084
18,920
19,319
0
10,948
7,972
0
32,379
W
5,165
232
0
0
13,293
16,117
284
4,676
8,617
24,165
0
L
15,242
4,765
0
3,646
18,106
6,936
0
8,378
9,728
0
112,804
L
Hou Yi
ac_bentley
Hou Yi
7,658
2,729
0
553
12,404
4,898
3,506
6,802
5,602
0
67,778
L
Aphrodite
lukemosss
Aphrodite
6,208
818
0
11,190
15,420
13,484
528
11,057
4,363
78,256
0
W
Neith
9,648
4,355
1,014
2,212
8,936
3,984
3,676
2,963
5,973
0
61,691
W
Fenrir
tonnykun
Fenrir
10,758
4,425
0
7,248
16,700
10,180
723
1,978
14,722
640
71,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
53,597
536
Minions Killed
634
0
Camps Cleared
0
1,998,276
Distance Traveled
1,855,472
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,519
414
86
4
0
287,503
0
W
Ah Puch
13,027
566
163
7
0
379,539
0
W
Nu Wa
14,460
629
164
7
0
418,066
0
L
Achilles
9,318
405
37
2
0
342,085
0
W
Geb
9,635
419
15
1
0
407,723
1
L
Pele
12,657
550
175
8
0
455,166
0
L
Hou Yi
10,906
474
134
6
0
391,000
0
L
Aphrodite
11,197
487
202
9
0
379,718
1
W
Neith
11,096
482
101
4
0
326,501
0
W
Fenrir
13,112
570
93
4
0
466,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role