Player Matchup

Medusa
Medusa
Ka0rii
Medusa
Level 29
God Stats
2W - 3L
1,583 SR
Queue Stats
253W - 387L
1,227 Elo+
Party 1
Discordia
Discordia
afrozeus20
Discordia
Level 10
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
syzack98
Odin
Level 49
God Stats
2W - 7L
1,111 SR
Queue Stats
135W - 208L
1,273 Elo+
Party 1
Team Averages
Level 29
1,371 SR
1,333 Elo+

VS

Team Averages
Level 48
1,289 SR
1,292 Elo+
He Bo
He Bo
Pekaboo_urdead
He Bo
Level 68
God Stats
1W - 1L
1,196 SR
Queue Stats
42W - 51L
1,348 Elo+
Party 2
Bacchus
Bacchus
PepinoGambino
Bacchus
Level 13
God Stats
3W - 2L
1,162 SR
Queue Stats
11W - 14L
1,195 Elo+
Party 2
Neith
Neith
WingedHorse
Neith
Level 64
God Stats
2W - 1L
1,509 SR
Queue Stats
22W - 14L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ka0rii
Medusa
11
2 / 7 / 1
8,178
629
4,744
10,654
3,968
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
afrozeus20
Discordia
10
2 / 7 / 2
8,130
625
3,547
9,317
4,662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odin
10
0 / 7 / 4
7,776
598
7,843
13,764
10,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 11
9,763
751
8,977
6,583
1,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
13
4 / 1 / 15
10,394
800
4,308
7,539
6,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
13 / 2 / 7
11,197
861
13,288
10,472
3,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ka0rii
Medusa
2
7
1
0.36
W
4
1
11
9.5
W
Bacchus
4
1
15
11.5
W
13
2
7
8.25
L
Discordia
afrozeus20
Discordia
2
7
2
0.43
L
Odin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
26,573
33,735
Taken
24,594
18,707
Mitigated
12,589
5,770
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ka0rii
Medusa
4,744
1,543
487
1,690
10,654
3,968
0
4,642
6,012
0
21,613
W
8,977
649
543
3,418
6,583
1,860
320
1,241
5,342
45,164
0
W
Bacchus
4,308
673
0
243
7,539
6,880
469
1,184
6,355
12,297
0
W
13,288
5,424
0
4,499
10,472
3,849
1,642
2,592
7,880
0
47,742
L
Discordia
afrozeus20
Discordia
3,547
388
0
0
9,317
4,662
0
2,152
7,165
13,275
0
L
Odin
7,843
1,148
0
3,593
13,764
10,077
62
6,491
7,273
978
22,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
31,354
88
Minions Killed
141
0
Camps Cleared
0
568,825
Distance Traveled
671,003
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,178
629
48
4
0
193,505
2
W
He Bo
9,763
751
65
5
0
230,633
1
W
Bacchus
10,394
800
15
1
0
234,604
0
W
Neith
11,197
861
61
5
0
205,766
4
L
Discordia
8,130
625
11
1
0
155,404
0
L
Odin
7,776
598
29
2
0
219,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role