Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AdamasGhost
Sol
Level 28
God Stats
6W - 7L
1,836 SR
Queue Stats
32W - 37L
1,786 Elo+
Party 1
Anubis
Anubis
NickRash
Anubis
Level 27
God Stats
15W - 9L
1,585 SR
Queue Stats
35W - 33L
1,407 Elo+
Solo
Jormungandr
Jormungandr
ShankQT
Jormungandr
Level 6
God Stats
9W - 6L
1,878 SR
Queue Stats
109W - 119L
1,763 Elo+
Party 1
Tyr
Tyr
Stimulating
Tyr
Level 18
God Stats
2W - 3L
1,403 SR
Queue Stats
224W - 202L
1,552 Elo+
Solo
Team Averages
Level 21
1,641 SR
1,602 Elo+

VS

Team Averages
Level 21
1,560 SR
1,398 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AnotherOneXII
The Morrigan
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
13W - 14L
1,348 Elo+
Solo
Neith
Neith
CHH787
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
977 Elo+
Solo
Anubis
Anubis
TjockSnorris
Anubis
Level 26
God Stats
5W - 6L
1,695 SR
Queue Stats
113W - 104L
1,582 Elo+
Solo
Ra
Ra
itssemicharmed
Ra
Level 17
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 8L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 1 / 0
3,437
687
479
2,797
669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,235
647
441
1,492
239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NickRash
Anubis
5
0 / 0 / 0
3,450
690
563
2,291
631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
ShankQT
Jormungandr
4
0 / 0 / 0
3,252
650
355
1,714
589
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
3,849
770
184
2,791
1,644
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 0 / 0
3,645
729
1,196
2,159
490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
AnotherOneXII
The Morrigan
7
0 / 0 / 0
3,720
744
1,606
1,243
761
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
CHH787
Neith
5
0 / 0 / 0
3,129
626
878
567
163
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
1
0 / 0 / 0
1,059
212
0
0
0
7
0 / 0 / 0
3,868
774
1,869
1,068
263
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
L
Thanatos
 
Thanatos
1
0
0
1
W
0
1
0
0
L
The Morrigan
AnotherOneXII
The Morrigan
0
0
0
0
L
Neith
CHH787
Neith
0
0
0
0
W
Anubis
NickRash
Anubis
0
0
0
0
W
Jormungandr
ShankQT
Jormungandr
0
0
0
0
W
0
0
0
0
L
Anubis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,022
Damage
5,549
11,085
Taken
5,037
3,772
Mitigated
1,677
4,435
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
479
172
0
861
2,797
669
0
1,020
1,777
0
11,562
L
Thanatos
 
Thanatos
1,196
127
0
2,063
2,159
490
0
865
1,294
0
10,648
W
441
34
0
279
1,492
239
219
0
1,492
8,815
0
L
The Morrigan
AnotherOneXII
The Morrigan
1,606
637
0
686
1,243
761
0
0
1,243
16,428
0
L
Neith
CHH787
Neith
878
158
0
57
567
163
0
459
108
0
5,806
W
Anubis
NickRash
Anubis
563
212
99
1,037
2,291
631
0
849
1,442
11,399
0
W
Jormungandr
ShankQT
Jormungandr
355
207
99
99
1,714
589
0
0
1,714
9,755
0
W
184
0
0
1,961
2,791
1,644
0
1,606
1,185
0
14,694
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,869
336
30
578
1,068
263
0
35
1,033
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,223
Gold Earned
15,421
122
Minions Killed
104
0
Camps Cleared
0
533,352
Distance Traveled
393,082
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,437
687
27
5
0
105,927
0
L
Thanatos
3,645
729
24
5
0
98,293
0
W
Sol
3,235
647
14
3
0
105,442
1
L
The Morrigan
3,720
744
30
6
0
89,377
1
L
Neith
3,129
626
9
2
0
97,266
1
W
Anubis
3,450
690
24
5
0
100,144
1
W
Jormungandr
3,252
650
24
5
0
101,375
0
W
Tyr
3,849
770
33
7
0
120,464
2
L
Anubis
1,059
212
0
0
0
0
0
L
Ra
3,868
774
41
8
0
108,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role