Player Matchup

Sun Wukong
Sun Wukong
HoreLord
Sun Wukong
Level 26
God Stats
1W - 1L
1,862 SR
Queue Stats
34W - 18L
1,724 Elo+
Party 1
Geb
Geb
battlesword221
Geb
Level 89
God Stats
3W - 1L
1,594 SR
Queue Stats
42W - 28L
1,604 Elo+
Party 1
Raijin
Raijin
redlobsterboy
Raijin
Level 136
God Stats
3W - 2L
1,594 SR
Queue Stats
46W - 33L
1,657 Elo+
Party 1
Team Averages
Level 84
1,683 SR
1,662 Elo+

VS

Team Averages
Level 69
1,551 SR
1,776 Elo+
Serqet
Serqet
DoctorSteben
Serqet
Level 110
God Stats
2W - 2L
1,653 SR
Queue Stats
44W - 44L
1,650 Elo+
Party 2
Ymir
Ymir
Munstesle
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,899 Elo+
Party 2
Merlin
Merlin
tai09
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoreLord
Sun Wukong
13
3 / 1 / 9
9,991
666
6,011
10,976
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 0 / 12
10,729
715
4,557
11,826
12,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 3 / 6
12,207
814
17,145
9,324
3,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
1 / 7 / 3
8,918
595
6,727
10,793
3,510
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
1 / 6 / 2
8,658
577
5,753
14,106
12,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
tai09
Merlin
13
2 / 4 / 2
9,627
642
10,530
8,670
2,897
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
7
3
0.36
W
Sun Wukong
HoreLord
Sun Wukong
3
1
9
7.5
L
Ymir
1
6
2
0.33
W
4
0
12
10
W
10
3
6
4.33
L
Merlin
tai09
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
23,010
32,126
Taken
33,569
24,585
Mitigated
19,351
5,870
Healing
526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,727
1,144
0
483
10,793
3,510
0
7,745
3,048
0
25,843
W
Sun Wukong
HoreLord
Sun Wukong
6,011
1,136
0
2,428
10,976
9,104
677
6,572
4,288
0
26,690
L
Ymir
5,753
1,141
0
0
14,106
12,944
0
7,734
6,372
21,009
0
W
4,557
629
0
447
11,826
12,072
267
6,250
5,188
18,403
0
W
17,145
969
0
2,995
9,324
3,409
994
3,562
5,009
92,805
0
L
Merlin
tai09
Merlin
10,530
909
0
43
8,670
2,897
0
6,283
2,387
53,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
27,203
200
Minions Killed
148
0
Camps Cleared
0
846,754
Distance Traveled
754,547
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,918
595
34
2
0
293,134
0
W
Sun Wukong
9,991
666
27
2
0
287,656
2
L
Ymir
8,658
577
25
2
0
223,531
2
W
Geb
10,729
715
28
2
0
320,355
2
W
Raijin
12,207
814
145
10
0
238,743
4
L
Merlin
9,627
642
89
6
0
237,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role