Player Matchup

Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Drexxx1
Neith
Level 24
God Stats
1W - 2L
1,706 SR
Queue Stats
26W - 23L
1,494 Elo+
Party 1
Chaac
Chaac
ShikbaneHime
Chaac
Level 48
God Stats
53W - 57L
1,500 SR
Queue Stats
435W - 445L
1,458 Elo+
Party 3
Chang'e
Chang'e
loulol2009
Chang'e
Level 77
God Stats
0W - 2L
1,288 SR
Queue Stats
97W - 93L
1,511 Elo+
Party 1
Team Averages
Level 52
1,499 SR
1,493 Elo+

VS

Team Averages
Level 101
1,467 SR
1,502 Elo+
Sun Wukong
Sun Wukong
HoreLord
Sun Wukong
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
111W - 122L
1,451 Elo+
Party 2
Anubis
Anubis
Marlon2921XD
Anubis
Level 129
God Stats
4W - 2L
1,527 SR
Queue Stats
75W - 70L
1,479 Elo+
Party 4
Geb
Geb
battlesword221
Geb
Level 89
God Stats
4W - 4L
1,530 SR
Queue Stats
83W - 73L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
pro123matacrias
Cabrakan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 109L
1,505 Elo+
Solo
Medusa
Medusa
skaiszx
Medusa
Level 155
God Stats
2W - 0L
1,278 SR
Queue Stats
65W - 51L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 8 / 8
11,048
1,004
8,822
22,063
15,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
 
Hel
16
2 / 2 / 5
10,584
962
8,837
8,370
5,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Drexxx1
Neith
16
0 / 4 / 10
10,038
913
10,617
10,387
3,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 8
11,074
1,007
16,953
17,278
9,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
loulol2009
Chang'e
18
5 / 8 / 8
12,328
1,121
21,143
19,822
6,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

86

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HoreLord
Sun Wukong
17
1 / 2 / 20
10,672
970
8,577
16,072
13,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
18
8 / 3 / 17
12,444
1,131
17,127
11,355
6,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 19
11,711
1,065
8,515
15,499
20,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
18
6 / 5 / 16
11,910
1,083
13,422
14,933
9,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
skaiszx
Medusa
18
8 / 2 / 14
12,882
1,171
25,935
13,533
6,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
113
13
Kills
27
27
Deaths
13
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
8
8
0.88
L
Hel
 
Hel
2
2
5
2.25
L
Neith
Drexxx1
Neith
0
4
10
1.25
W
Sun Wukong
HoreLord
Sun Wukong
1
2
20
5.5
W
Anubis
8
3
17
5.5
L
3
5
8
1.4
W
4
1
19
13.5
L
Chang'e
loulol2009
Chang'e
5
8
8
1.13
W
Cabrakan
6
5
16
2.8
W
Medusa
skaiszx
Medusa
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,372
Damage
73,576
77,920
Taken
71,392
40,767
Mitigated
57,421
21,249
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,822
1,682
0
1,456
22,063
15,702
0
12,446
9,617
0
16,506
L
Hel
 
Hel
8,837
1,310
5,913
2,836
8,370
5,150
0
4,603
3,767
24,085
0
L
Neith
Drexxx1
Neith
10,617
5,581
0
138
10,387
3,286
0
6,078
4,309
0
32,385
W
Sun Wukong
HoreLord
Sun Wukong
8,577
1,371
0
2,601
16,072
13,513
0
7,517
8,555
0
25,867
W
Anubis
17,127
1,798
0
4,943
11,355
6,167
0
4,201
7,154
42,492
0
L
16,953
2,164
0
3,260
17,278
9,653
0
5,872
11,406
156
42,481
W
8,515
776
0
0
15,499
20,999
0
7,303
8,196
24,439
0
L
Chang'e
loulol2009
Chang'e
21,143
2,004
2,686
4,960
19,822
6,976
0
10,065
9,757
54,749
0
W
Cabrakan
13,422
2,094
558
826
14,933
9,810
0
5,371
9,562
29,046
0
W
Medusa
skaiszx
Medusa
25,935
15,801
0
3,130
13,533
6,932
0
5,744
7,789
0
54,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,072
Gold Earned
59,619
233
Minions Killed
245
8
Camps Cleared
3
1,057,606
Distance Traveled
1,065,409
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,048
1,004
13
1
0
222,317
0
L
Hel
10,584
962
36
3
1
233,040
0
L
Neith
10,038
913
39
4
1
176,090
0
W
Sun Wukong
10,672
970
27
2
0
215,324
0
W
Anubis
12,444
1,131
60
5
0
173,794
0
L
Chaac
11,074
1,007
53
5
0
193,694
0
W
Geb
11,711
1,065
34
3
2
241,747
0
L
Chang'e
12,328
1,121
92
8
6
232,465
1
W
Cabrakan
11,910
1,083
51
5
1
222,892
0
W
Medusa
12,882
1,171
73
7
0
211,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role