Player Matchup

Heimdallr
Heimdallr
JankEspinosa07
Heimdallr
Level 106
God Stats
2W - 2L
1,097 SR
Queue Stats
47W - 41L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
OctavalBench775
Sun Wukong
Level 48
God Stats
4W - 9L
1,490 SR
Queue Stats
25W - 31L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
PrimoDante
Kukulkan
Level 18
God Stats
1W - 1L
1,666 SR
Queue Stats
22W - 13L
1,566 Elo+
Party 1
Khepri
Khepri
Yimmy1432
Khepri
Level 106
God Stats
5W - 1L
1,586 SR
Queue Stats
50W - 46L
1,519 Elo+
Party 1
Set
Set
lShinguuji
Set
Level 82
God Stats
36W - 62L
1,461 SR
Queue Stats
202W - 208L
1,471 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,526 Elo+

VS

Team Averages
Level 61
1,446 SR
1,450 Elo+
Fenrir
Fenrir
DJHedgehog
Fenrir
Level 26
God Stats
4W - 10L
1,250 SR
Queue Stats
4W - 10L
1,292 Elo+
Party 2
Mercury
Mercury
TheShocker93
Mercury
Level 66
God Stats
2W - 8L
1,494 SR
Queue Stats
49W - 58L
1,390 Elo+
Party 2
Hachiman
Hachiman
TrueCrimsonFTW
Hachiman
Level 28
God Stats
7W - 2L
1,936 SR
Queue Stats
12W - 9L
1,603 Elo+
Party 3
Chang'e
Chang'e
Zellogi1
Chang'e
Level 125
God Stats
1W - 6L
1,098 SR
Queue Stats
116W - 120L
1,502 Elo+
Party 3
Bacchus
Bacchus
quagmire277
Bacchus
Level 62
God Stats
8W - 9L
1,453 SR
Queue Stats
244W - 243L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JankEspinosa07
Heimdallr
20
11 / 9 / 21
18,421
1,023
52,731
35,009
20,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
OctavalBench775
Sun Wukong
20
7 / 3 / 15
17,218
957
22,300
25,814
23,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
PrimoDante
Kukulkan
20
4 / 11 / 21
17,254
959
30,628
26,537
14,049
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Yimmy1432
Khepri
20
2 / 6 / 27
16,104
895
12,690
35,055
50,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
12 / 9 / 15
18,702
1,039
27,900
34,068
26,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DJHedgehog
Fenrir
20
9 / 8 / 22
17,555
975
15,558
35,510
34,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TheShocker93
Mercury
20
4 / 12 / 21
16,430
913
23,322
32,846
15,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hachiman
20
8 / 5 / 24
18,202
1,011
35,023
20,693
9,776
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Zellogi1
Chang'e
20
11 / 1 / 25
19,446
1,080
37,643
19,838
17,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
quagmire277
Bacchus
20
6 / 10 / 29
17,439
969
39,370
47,083
71,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
159
36
Kills
38
38
Deaths
36
99
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DJHedgehog
Fenrir
9
8
22
2.5
W
Heimdallr
JankEspinosa07
Heimdallr
11
9
21
2.39
W
Sun Wukong
OctavalBench775
Sun Wukong
7
3
15
4.83
W
Kukulkan
PrimoDante
Kukulkan
4
11
21
1.32
L
Mercury
TheShocker93
Mercury
4
12
21
1.21
L
Hachiman
8
5
24
4
W
Khepri
Yimmy1432
Khepri
2
6
27
2.58
L
Chang'e
Zellogi1
Chang'e
11
1
25
23.5
W
12
9
15
2.17
L
Bacchus
quagmire277
Bacchus
6
10
29
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,249
Damage
150,916
156,483
Taken
155,970
134,378
Mitigated
148,712
16,751
Healing
44,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DJHedgehog
Fenrir
15,558
2,912
0
2,131
35,510
34,896
0
9,890
25,620
363
28,472
W
Heimdallr
JankEspinosa07
Heimdallr
52,731
36,909
0
4,949
35,009
20,396
0
16,881
17,836
0
91,912
W
Sun Wukong
OctavalBench775
Sun Wukong
22,300
3,765
1,268
1,628
25,814
23,278
0
12,457
13,357
0
41,030
W
Kukulkan
PrimoDante
Kukulkan
30,628
1,547
0
0
26,537
14,049
0
14,455
12,082
81,003
0
L
Mercury
TheShocker93
Mercury
23,322
13,991
0
0
32,846
15,689
0
8,027
24,814
0
44,748
L
Hachiman
35,023
26,698
0
3,702
20,693
9,776
0
5,455
15,238
284
65,934
W
Khepri
Yimmy1432
Khepri
12,690
1,175
0
1,745
35,055
50,642
0
16,604
18,451
31,726
0
L
Chang'e
Zellogi1
Chang'e
37,643
484
20,058
12,229
19,838
17,177
0
6,897
12,941
99,602
0
W
27,900
11,156
1,437
5,724
34,068
26,013
0
17,263
16,805
1,287
59,314
L
Bacchus
quagmire277
Bacchus
39,370
3,465
863
5,767
47,083
71,174
0
14,264
32,806
56,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,699
Gold Earned
89,072
346
Minions Killed
316
16
Camps Cleared
4
1,655,177
Distance Traveled
1,970,837
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,555
975
34
2
1
389,074
0
W
Heimdallr
18,421
1,023
59
3
6
306,394
1
W
Sun Wukong
17,218
957
51
3
1
375,134
0
W
Kukulkan
17,254
959
131
7
2
296,871
0
L
Mercury
16,430
913
42
2
0
485,309
0
L
Hachiman
18,202
1,011
61
3
1
290,683
0
W
Khepri
16,104
895
24
1
1
326,421
0
L
Chang'e
19,446
1,080
149
8
2
442,539
0
W
Set
18,702
1,039
81
5
6
350,357
2
L
Bacchus
17,439
969
30
2
0
363,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role