Player Matchup

Chaac
Chaac
alexitto_03
Chaac
Level 36
God Stats
2W - 0L
1,100 SR
Queue Stats
34W - 47L
1,031 Elo+
Party 2
Nu Wa
Nu Wa
corujoo23
Nu Wa
Level 18
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 2L
985 Elo+
Party 2
Jormungandr
Jormungandr
sergionavetu84
Jormungandr
Level 27
God Stats
7W - 5L
1,431 SR
Queue Stats
15W - 13L
1,004 Elo+
Party 2
Team Averages
Level 27
1,332 SR
1,007 Elo+

VS

Team Averages
Level 16
1,358 SR
1,155 Elo+
Ymir
Ymir
DiehardEwe92901
Ymir
Level 18
God Stats
16W - 15L
1,394 SR
Queue Stats
116W - 160L
1,111 Elo+
Solo
Hades
Hades
HugoDDJ
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,124 Elo+
Party 1
Hun Batz
Hun Batz
Xxmarkevich15xX
Hun Batz
Level 13
God Stats
2W - 3L
1,180 SR
Queue Stats
10W - 12L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,432
674
8,559
13,663
12,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
corujoo23
Nu Wa
11
3 / 7 / 5
9,233
660
9,718
10,522
3,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
sergionavetu84
Jormungandr
14
7 / 3 / 4
11,343
810
7,867
14,262
10,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,851
704
7,910
14,049
15,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
HugoDDJ
Hades
11
5 / 5 / 7
9,445
675
11,244
11,035
5,257
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
11
1 / 6 / 7
8,465
605
4,863
11,005
3,928
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
13
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
1
6
10
L
Hades
HugoDDJ
Hades
5
5
7
1.7
L
Hun Batz
1
6
7
0.75
W
2
3
6
1.67
W
Nu Wa
corujoo23
Nu Wa
3
7
5
0.79
W
Jormungandr
sergionavetu84
Jormungandr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,144
Damage
24,017
38,447
Taken
36,089
26,215
Mitigated
24,472
12,561
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
480
0
2,720
14,049
15,287
0
7,898
6,151
27,187
0
L
Hades
HugoDDJ
Hades
11,244
2,408
308
1,208
11,035
5,257
38
4,961
6,074
28,976
0
L
Hun Batz
4,863
0
674
511
11,005
3,928
599
4,758
6,247
0
22,622
W
8,559
1,441
0
6,447
13,663
12,690
611
6,417
7,246
0
38,066
W
Nu Wa
corujoo23
Nu Wa
9,718
3,416
0
2,163
10,522
3,514
1,709
5,529
4,993
28,705
0
W
Jormungandr
sergionavetu84
Jormungandr
7,867
2,509
222
3,729
14,262
10,011
385
8,226
6,036
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
27,761
111
Minions Killed
114
0
Camps Cleared
0
648,420
Distance Traveled
567,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,851
704
32
2
0
223,169
1
L
Hades
9,445
675
44
3
0
170,696
0
L
Hun Batz
8,465
605
38
3
0
173,536
2
W
Chaac
9,432
674
51
4
0
244,003
0
W
Nu Wa
9,233
660
25
2
0
192,465
0
W
Jormungandr
11,343
810
35
3
0
211,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role