Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KINGmoljac
Fenrir
Level 16
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
WhyArYuRunning
Guan Yu
Level 17
God Stats
2W - 4L
1,644 SR
Queue Stats
28W - 24L
1,601 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,534 Elo+

VS

Team Averages
Level 52
1,519 SR
1,572 Elo+
Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Krumples
Sol
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Neith
Neith
Ogbli
Neith
Level 10
God Stats
18W - 7L
1,796 SR
Queue Stats
27W - 15L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 0
6,104
610
4,977
8,954
2,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
KINGmoljac
Fenrir
7
0 / 6 / 1
5,849
585
2,687
10,736
3,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 1
5,898
590
4,702
11,127
4,774
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
7 / 0 / 6
8,054
805
9,486
8,138
4,844
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 0 / 11
7,532
753
8,032
5,159
1,213
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Ogbli
Neith
11
7 / 1 / 9
8,271
827
7,539
4,074
1,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
17
17
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
0
0.2
W
Thor
 
Thor
7
0
6
10
L
Fenrir
KINGmoljac
Fenrir
0
6
1
0.08
W
3
0
11
8.5
W
Neith
Ogbli
Neith
7
1
9
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,366
Damage
25,057
30,817
Taken
17,371
10,589
Mitigated
7,244
5,923
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,977
2,827
0
440
8,954
2,802
0
2,637
6,317
0
14,003
W
Thor
 
Thor
9,486
2,212
0
1,930
8,138
4,844
130
11
8,127
0
31,162
L
Fenrir
KINGmoljac
Fenrir
2,687
160
0
1,966
10,736
3,013
0
2,534
8,202
0
13,927
W
8,032
2,851
0
2,750
5,159
1,213
876
0
5,159
24,502
0
W
Neith
Ogbli
Neith
7,539
2,926
0
444
4,074
1,187
312
0
4,074
0
19,452
L
4,702
1,038
490
3,027
11,127
4,774
0
2,993
8,134
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
23,857
67
Minions Killed
112
0
Camps Cleared
0
462,520
Distance Traveled
515,547
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,104
610
25
3
0
142,401
0
W
Thor
8,054
805
29
3
0
177,516
3
L
Fenrir
5,849
585
14
1
0
146,877
0
W
Sol
7,532
753
52
5
0
183,942
3
W
Neith
8,271
827
31
3
0
154,089
3
L
Guan Yu
5,898
590
28
3
0
173,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role