Player Matchup

Chiron
Chiron
HasırSapka
Chiron
Level 132
God Stats
6W - 2L
1,422 SR
Queue Stats
393W - 380L
1,490 Elo+
Party 1
Hercules
Hercules
Hofflemonster
Hercules
Level 122
God Stats
9W - 11L
1,552 SR
Queue Stats
639W - 651L
1,482 Elo+
Solo
Nox
Nox
MorbidAngeI
Nox
Level 94
God Stats
3W - 4L
1,502 SR
Queue Stats
116W - 127L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
Padis
Ratatoskr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,476 Elo+
Solo
Sylvanus
Sylvanus
SierraHex
Sylvanus
Level 133
God Stats
2W - 0L
1,352 SR
Queue Stats
90W - 81L
1,517 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,492 Elo+

VS

Team Averages
Level 106
1,454 SR
1,498 Elo+
Baron Samedi
Baron Samedi
BigMamaRocks
Baron Samedi
Level 119
God Stats
1W - 2L
1,529 SR
Queue Stats
106W - 103L
1,499 Elo+
Party 2
Raijin
Raijin
Dopeytoni1996
Raijin
Level 127
God Stats
8W - 6L
1,591 SR
Queue Stats
337W - 342L
1,519 Elo+
Solo
Bellona
Bellona
FonShlossen
Bellona
Level 95
God Stats
2W - 5L
1,277 SR
Queue Stats
146W - 143L
1,461 Elo+
Party 3
Freya
Freya
HardDeath
Freya
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 59L
1,503 Elo+
Party 3
Merlin
Merlin
HeeeB
Merlin
Level 99
God Stats
1W - 5L
1,376 SR
Queue Stats
211W - 205L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
6 / 9 / 9
13,988
608
24,723
28,746
14,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
Hofflemonster
Hercules
20
8 / 5 / 17
16,333
710
18,056
48,069
96,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 5 / 18
17,291
752
35,870
28,198
21,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Padis
Ratatoskr
20
2 / 8 / 14
13,776
599
17,942
26,078
20,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
SierraHex
Sylvanus
20
3 / 7 / 16
14,176
616
17,275
38,802
55,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigMamaRocks
Baron Samedi
20
6 / 4 / 21
14,723
640
33,009
27,904
13,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 9 / 14
14,030
610
22,447
20,928
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
FonShlossen
Bellona
20
9 / 7 / 15
15,392
669
26,995
34,622
33,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
HardDeath
Freya
20
10 / 5 / 14
15,279
664
27,278
22,697
9,542
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
HeeeB
Merlin
20
6 / 3 / 19
15,608
679
30,816
21,918
9,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
117
28
Kills
34
34
Deaths
28
74
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigMamaRocks
Baron Samedi
6
4
21
4.13
L
3
9
14
1.11
L
Bellona
FonShlossen
Bellona
9
7
15
2.36
L
Freya
HardDeath
Freya
10
5
14
3.4
W
Chiron
6
9
9
1.17
L
Merlin
HeeeB
Merlin
6
3
19
5.17
W
Hercules
Hofflemonster
Hercules
8
5
17
3.3
W
9
5
18
3.6
W
Ratatoskr
Padis
Ratatoskr
2
8
14
1.13
W
Sylvanus
SierraHex
Sylvanus
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,866
Damage
140,545
169,893
Taken
128,069
208,644
Mitigated
73,292
94,761
Healing
65,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigMamaRocks
Baron Samedi
33,009
1,759
22,909
16,325
27,904
13,710
961
13,302
14,602
55,192
0
L
22,447
1,743
393
953
20,928
7,621
956
11,705
9,223
49,491
0
L
Bellona
FonShlossen
Bellona
26,995
2,114
4,258
5,992
34,622
33,331
890
12,435
22,187
2,090
35,453
L
Freya
HardDeath
Freya
27,278
7,599
3,491
4,881
22,697
9,542
666
7,217
15,480
35,882
0
W
Chiron
24,723
7,066
6,589
7,628
28,746
14,742
1,980
21,199
7,544
0
46,050
L
Merlin
HeeeB
Merlin
30,816
2,441
2,832
3,725
21,918
9,088
1,552
9,829
12,089
79,193
0
W
Hercules
Hofflemonster
Hercules
18,056
4,001
3,048
19,885
48,069
96,029
1,537
30,695
17,374
1,400
39,281
W
35,870
2,073
4,302
7,776
28,198
21,463
1,065
19,386
8,812
85,819
0
W
Ratatoskr
Padis
Ratatoskr
17,942
4,509
5,833
3,905
26,078
20,965
448
17,349
8,729
0
34,592
W
Sylvanus
SierraHex
Sylvanus
17,275
2,776
21,428
14,367
38,802
55,445
599
26,317
12,485
35,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,564
Gold Earned
75,032
258
Minions Killed
256
0
Camps Cleared
0
1,979,142
Distance Traveled
2,018,465
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,723
640
36
2
0
450,315
6
L
Raijin
14,030
610
59
3
0
313,121
0
L
Bellona
15,392
669
24
1
0
428,155
5
L
Freya
15,279
664
24
1
0
381,665
1
W
Chiron
13,988
608
55
2
0
357,121
2
L
Merlin
15,608
679
113
5
0
445,209
0
W
Hercules
16,333
710
48
2
0
415,722
0
W
Nox
17,291
752
106
5
0
418,580
5
W
Ratatoskr
13,776
599
30
1
0
420,739
0
W
Sylvanus
14,176
616
19
1
0
366,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role