Player Matchup

Bellona
Bellona
 
Bellona
Level 13
God Stats
7W - 16L
1,149 SR
Queue Stats
53W - 81L
945 Elo+
Party 1
Fenrir
Fenrir
Skullcycle69
Fenrir
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,075 Elo+
Solo
Ymir
Ymir
ellmarkodepablo
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,193 Elo+
Solo
Neith
Neith
golyat1981
Neith
Level 26
God Stats
5W - 9L
1,376 SR
Queue Stats
19W - 26L
1,281 Elo+
Solo
Ra
Ra
melissarosas
Ra
Level 12
God Stats
0W - 1L
1,250 SR
Queue Stats
57W - 85L
1,077 Elo+
Party 1
Team Averages
Level 18
1,404 SR
1,114 Elo+

VS

Team Averages
Level 26
1,463 SR
1,243 Elo+
Sylvanus
Sylvanus
Colas27
Sylvanus
Level 29
God Stats
8W - 6L
1,477 SR
Queue Stats
29W - 45L
1,113 Elo+
Solo
Osiris
Osiris
CoonerSOF
Osiris
Level 29
God Stats
1W - 2L
1,505 SR
Queue Stats
141W - 129L
1,285 Elo+
Party 2
Serqet
Serqet
Sarogashi
Serqet
Level 18
God Stats
18W - 14L
1,493 SR
Queue Stats
64W - 66L
1,270 Elo+
Solo
Cernunnos
Cernunnos
TheBigmac_Abuser
Cernunnos
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 128L
1,271 Elo+
Party 2
Ra
Ra
noone343
Ra
Level 26
God Stats
12W - 17L
1,339 SR
Queue Stats
93W - 126L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 6 / 0
6,179
441
4,503
10,350
5,215
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
1
0 / 0 / 0
4,231
302
0
96
18
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 8 / 0
5,347
382
3,889
12,940
8,695
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Neith
11
3 / 4 / 0
6,052
432
3,907
7,490
2,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 9 / 1
5,026
359
4,479
7,187
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Colas27
Sylvanus
11
1 / 1 / 12
8,169
584
2,458
9,715
5,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
CoonerSOF
Osiris
14
6 / 2 / 8
9,134
652
7,616
9,183
12,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Sarogashi
Serqet
12
6 / 1 / 4
9,217
658
3,485
6,064
1,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
12
5 / 2 / 3
7,860
561
5,697
7,300
2,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 0 / 5
9,823
702
9,997
4,430
1,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
6
Kills
26
27
Deaths
6
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
0
0.5
W
Sylvanus
Colas27
Sylvanus
1
1
12
7
W
Osiris
CoonerSOF
Osiris
6
2
8
5
W
Serqet
Sarogashi
Serqet
6
1
4
8
L
Fenrir
0
0
0
0
W
Cernunnos
5
2
3
3.25
L
0
8
0
0
L
Neith
3
4
0
0.75
L
0
9
1
0.06
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
29,253
38,063
Taken
36,692
18,221
Mitigated
23,138
2,976
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,503
1,590
0
346
10,350
5,215
428
2,728
7,622
0
19,938
W
Sylvanus
Colas27
Sylvanus
2,458
732
1,998
2,943
9,715
5,079
799
1,755
7,960
20,620
0
W
Osiris
CoonerSOF
Osiris
7,616
3,436
0
2,784
9,183
12,095
865
2,236
6,947
0
38,720
W
Serqet
Sarogashi
Serqet
3,485
1,082
0
2,539
6,064
1,948
0
2,072
3,992
0
46,579
L
Fenrir
0
0
0
73
96
18
0
0
96
0
754
W
Cernunnos
5,697
3,244
0
1,406
7,300
2,401
3,296
460
6,840
0
28,269
L
3,889
693
0
1,210
12,940
8,695
0
5,789
6,983
19,832
0
L
Neith
3,907
1,984
0
1,101
7,490
2,551
0
3,200
4,290
0
22,348
L
4,479
1,313
198
48
7,187
1,742
252
738
6,190
16,684
0
W
9,997
1,368
2,171
2,578
4,430
1,615
1,088
1,845
2,585
61,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
44,203
119
Minions Killed
347
0
Camps Cleared
0
826,768
Distance Traveled
1,235,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,179
441
38
3
0
228,695
0
W
Sylvanus
8,169
584
35
3
0
215,263
1
W
Osiris
9,134
652
68
5
0
242,165
1
W
Serqet
9,217
658
82
6
0
311,692
0
L
Fenrir
4,231
302
1
0
0
16,169
0
W
Cernunnos
7,860
561
49
4
0
198,910
0
L
Ymir
5,347
382
29
2
0
176,199
0
L
Neith
6,052
432
36
3
0
214,979
0
L
Ra
5,026
359
15
1
0
190,726
1
W
Ra
9,823
702
113
8
0
267,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role