Player Matchup

Chaac
Chaac
Lone_Wolf_OX
Chaac
Level 23
God Stats
3W - 5L
1,615 SR
Queue Stats
33W - 39L
1,432 Elo+
Solo
Fenrir
Fenrir
neon978
Fenrir
Level 21
God Stats
0W - 1L
1,290 SR
Queue Stats
10W - 16L
1,103 Elo+
Solo
Ra
Ra
siulights
Ra
Level 6
God Stats
1W - 1L
1,817 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,345 Elo+

VS

Team Averages
Level 62
1,575 SR
1,642 Elo+
Ares
Ares
AeroX Spud
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 1L
1,832 Elo+
Party 1
Olorun
Olorun
Tahitibob998
Olorun
Level 29
God Stats
7W - 2L
1,689 SR
Queue Stats
233W - 221L
1,474 Elo+
Solo
Fenrir
Fenrir
VzS Golhm
Fenrir
Level 140
God Stats
1W - 0L
1,537 SR
Queue Stats
77W - 56L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
6,749
614
898
4,855
1,923
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Fenrir
neon978
Fenrir
12
7 / 7 / 1
9,728
884
3,849
10,307
4,316
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 14 / 4
6,709
610
2,172
11,721
3,386
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 4 / 9
9,543
868
8,021
9,314
4,038
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
11
6 / 2 / 9
8,927
812
4,743
6,546
2,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
VzS Golhm
Fenrir
12
9 / 2 / 9
9,384
853
9,734
8,828
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
23
23
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
0
2
4
1
W
Olorun
6
2
9
5.25
W
Fenrir
VzS Golhm
Fenrir
9
2
9
6.75
L
Fenrir
neon978
Fenrir
7
7
1
1.07
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,919
Damage
22,498
26,883
Taken
24,688
9,625
Mitigated
9,391
1,024
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,021
230
0
750
9,314
4,038
363
690
8,624
23,863
0
L
898
34
0
500
4,855
1,923
0
2,767
2,088
0
4,918
W
Olorun
4,743
2,106
1,895
2,655
6,546
2,324
1,352
1,131
5,415
34,459
0
W
Fenrir
VzS Golhm
Fenrir
9,734
1,680
0
2,381
8,828
3,029
160
507
7,836
0
20,173
L
Fenrir
neon978
Fenrir
3,849
807
0
450
10,307
4,316
0
5,627
4,680
0
10,477
L
2,172
130
60
14
11,721
3,386
0
4,380
7,341
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
27,854
26
Minions Killed
88
0
Camps Cleared
0
303,197
Distance Traveled
565,598
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,543
868
16
1
0
185,511
0
L
Chaac
6,749
614
7
1
0
38,766
1
W
Olorun
8,927
812
48
4
0
180,519
0
W
Fenrir
9,384
853
24
2
0
199,568
3
L
Fenrir
9,728
884
9
1
0
142,335
0
L
Ra
6,709
610
10
1
0
122,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role