Player Matchup

Jormungandr
Jormungandr
BomberReloaded
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
799W - 860L
1,407 Elo+
Solo
Fenrir
Fenrir
FOG_Popcornbowl
Fenrir
Level 26
God Stats
0W - 2L
1,229 SR
Queue Stats
13W - 15L
1,145 Elo+
Solo
Ra
Ra
SoulAckermans
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,431 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,328 Elo+

VS

Team Averages
Level 25
1,611 SR
1,601 Elo+
Mercury
Mercury
 
Mercury
Level 21
God Stats
12W - 13L
1,500 SR
Queue Stats
190W - 230L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dadequichi98
Kukulkan
Level 26
God Stats
21W - 7L
1,833 SR
Queue Stats
33W - 21L
1,849 Elo+
Party 1
Neith
Neith
xShEeRScOpEzx
Neith
Level 27
God Stats
81W - 52L
1,501 SR
Queue Stats
396W - 357L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BomberReloaded
Jormungandr
11
2 / 8 / 1
8,349
696
6,249
18,975
10,599
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 1
7,647
637
2,011
6,632
2,285
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 2
7,546
629
4,890
9,413
3,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 3 / 8
8,583
715
2,819
8,506
3,286
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
dadequichi98
Kukulkan
14
10 / 1 / 8
10,311
859
13,768
6,796
2,541
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 11
9,876
823
10,151
6,358
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
18
18
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
3
8
2.33
L
Jormungandr
BomberReloaded
Jormungandr
2
8
1
0.31
L
1
3
1
0.5
L
1
7
2
0.29
W
Kukulkan
dadequichi98
Kukulkan
10
1
8
14
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,150
Damage
26,738
35,020
Taken
21,660
15,999
Mitigated
8,243
3,875
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,819
2,035
0
601
8,506
3,286
190
1,815
6,691
0
42,483
L
Jormungandr
BomberReloaded
Jormungandr
6,249
1,791
0
1,603
18,975
10,599
0
6,487
12,488
26,218
0
L
2,011
416
0
1,196
6,632
2,285
0
2,934
3,698
0
18,037
L
4,890
352
169
907
9,413
3,115
0
4,464
4,949
19,844
0
W
Kukulkan
dadequichi98
Kukulkan
13,768
940
326
1,549
6,796
2,541
611
5,620
1,176
42,510
0
W
10,151
4,753
544
1,895
6,358
2,416
2,286
3,868
2,490
0
33,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
28,770
80
Minions Killed
138
0
Camps Cleared
0
555,562
Distance Traveled
718,835
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,583
715
34
3
0
245,910
1
L
Jormungandr
8,349
696
22
2
0
165,940
0
L
Fenrir
7,647
637
28
2
0
200,840
1
L
Ra
7,546
629
30
3
0
188,782
0
W
Kukulkan
10,311
859
64
5
0
242,760
1
W
Neith
9,876
823
40
3
0
230,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role