Player Matchup

Guan Yu
Guan Yu
BachelorsParty
Guan Yu
Level 107
God Stats
5W - 5L
1,551 SR
Queue Stats
393W - 443L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
DAS MINI CHAMP
Ne Zha
Level 64
God Stats
13W - 15L
1,483 SR
Queue Stats
147W - 152L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Erkrash
Ah Puch
Level 107
God Stats
30W - 25L
1,802 SR
Queue Stats
34W - 27L
1,608 Elo+
Solo
Team Averages
Level 93
1,612 SR
1,533 Elo+

VS

Team Averages
Level 87
1,356 SR
1,440 Elo+
Merlin
Merlin
Cjcan28
Merlin
Level 124
God Stats
0W - 2L
1,274 SR
Queue Stats
70W - 80L
1,412 Elo+
Solo
King Arthur
King Arthur
DarkPheonix1235
King Arthur
Level 69
God Stats
3W - 10L
1,546 SR
Queue Stats
235W - 248L
1,507 Elo+
Party 2
Mercury
Mercury
j0hnny4
Mercury
Level 68
God Stats
6W - 7L
1,246 SR
Queue Stats
275W - 276L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 13
14,919
622
14,202
29,185
35,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 10 / 12
15,299
637
10,008
17,966
7,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Erkrash
Ah Puch
20
16 / 6 / 5
18,876
787
30,234
24,061
11,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cjcan28
Merlin
20
11 / 5 / 10
17,366
724
27,402
18,243
6,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DarkPheonix1235
King Arthur
19
10 / 8 / 9
16,133
672
24,902
29,043
32,276
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
j0hnny4
Mercury
16
2 / 8 / 11
14,736
614
7,467
16,810
5,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
21
Kills
23
24
Deaths
21
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
8
13
1.06
L
Merlin
Cjcan28
Merlin
11
5
10
3.2
W
3
10
12
0.9
L
King Arthur
DarkPheonix1235
King Arthur
10
8
9
1.81
W
Ah Puch
Erkrash
Ah Puch
16
6
5
3.08
L
Mercury
j0hnny4
Mercury
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,444
Damage
59,771
71,212
Taken
64,096
54,069
Mitigated
43,974
24,842
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,202
1,845
2,169
9,209
29,185
35,213
1,557
12,992
16,193
2,363
49,044
L
Merlin
Cjcan28
Merlin
27,402
1,744
135
4,106
18,243
6,568
1,045
10,248
7,995
88,679
0
W
10,008
2,332
0
3,195
17,966
7,573
697
7,014
10,952
0
51,336
L
King Arthur
DarkPheonix1235
King Arthur
24,902
4,678
0
6,716
29,043
32,276
0
12,481
16,562
0
83,301
W
Ah Puch
Erkrash
Ah Puch
30,234
250
1,582
8,687
24,061
11,283
792
7,628
16,433
99,187
0
L
Mercury
j0hnny4
Mercury
7,467
4,621
303
2,214
16,810
5,130
0
9,821
6,989
0
53,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
48,235
232
Minions Killed
237
0
Camps Cleared
0
1,126,455
Distance Traveled
1,092,013
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,919
622
47
2
0
418,370
2
L
Merlin
17,366
724
83
3
0
374,580
4
W
Ne Zha
15,299
637
48
2
0
392,048
3
L
King Arthur
16,133
672
93
4
0
383,269
2
W
Ah Puch
18,876
787
137
6
0
316,037
1
L
Mercury
14,736
614
61
3
0
334,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role