Player Matchup

Nu Wa
Nu Wa
Dark_Alabaster
Nu Wa
Level 27
God Stats
0W - 1L
1,464 SR
Queue Stats
55W - 54L
1,500 Elo+
Party 1
Chaac
Chaac
SenorCachuri
Chaac
Level 31
God Stats
2W - 2L
1,468 SR
Queue Stats
4W - 2L
1,575 Elo+
Party 1
Neith
Neith
hydra assasin47
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 58L
1,357 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,478 Elo+

VS

Team Averages
Level 40
1,443 SR
1,301 Elo+
King Arthur
King Arthur
 
King Arthur
Level 23
God Stats
22W - 25L
1,457 SR
Queue Stats
45W - 67L
1,302 Elo+
Solo
Nu Wa
Nu Wa
BionicSlatefist
Nu Wa
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
52W - 69L
1,442 Elo+
Party 2
He Bo
He Bo
Mr_Marley_TK
He Bo
Level 8
God Stats
1W - 10L
1,151 SR
Queue Stats
68W - 103L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
9,555
683
7,390
11,417
4,377
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 8 / 3
9,899
707
10,272
17,538
12,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 1
7,695
550
1,916
6,299
1,809
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 1 / 8
10,356
740
8,630
11,227
7,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 1 / 9
10,508
751
12,593
7,590
2,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 7 / 5
9,376
670
4,232
8,184
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
16
17
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
8
10
W
6
1
9
10.5
L
2
7
5
0.64
W
4
7
5
0.93
L
6
8
3
0.94
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
25,455
35,254
Taken
27,001
18,589
Mitigated
12,957
7,626
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,630
1,898
0
1,618
11,227
7,887
2
3,362
7,865
0
38,700
W
12,593
3,066
0
0
7,590
2,421
1,322
2,215
5,375
49,758
0
L
7,390
3,034
0
878
11,417
4,377
420
6,356
5,061
29,544
0
W
4,232
228
0
996
8,184
2,649
739
1,929
6,255
21,987
0
L
10,272
3,674
657
5,183
17,538
12,403
195
8,140
9,398
0
35,444
L
1,916
636
0
908
6,299
1,809
70
3,156
3,143
0
15,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
30,240
105
Minions Killed
155
0
Camps Cleared
0
543,067
Distance Traveled
726,417
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,356
740
37
3
0
265,628
0
W
Nu Wa
10,508
751
66
5
0
257,611
3
L
Nu Wa
9,555
683
38
3
0
191,930
0
W
He Bo
9,376
670
52
4
0
203,178
1
L
Chaac
9,899
707
33
2
0
227,005
0
L
Neith
7,695
550
34
2
0
124,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role