Player Matchup

Ymir
Ymir
Bruno_Maceds
Ymir
Level 8
God Stats
2W - 2L
1,591 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 2
Medusa
Medusa
TheYerbita
Medusa
Level 27
God Stats
6W - 7L
1,409 SR
Queue Stats
73W - 71L
1,477 Elo+
Solo
Nu Wa
Nu Wa
WillJedi88
Nu Wa
Level 20
God Stats
65W - 70L
1,403 SR
Queue Stats
168W - 177L
1,346 Elo+
Solo
Hel
Hel
Yinara
Hel
Level 21
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 13L
1,347 Elo+
Party 2
Nike
Nike
doug01troia
Nike
Level 15
God Stats
6W - 3L
1,699 SR
Queue Stats
9W - 9L
1,427 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,384 Elo+

VS

Team Averages
Level 26
1,601 SR
1,511 Elo+
Cupid
Cupid
IvoneCuDeFerro
Cupid
Level 25
God Stats
11W - 5L
1,760 SR
Queue Stats
162W - 128L
1,632 Elo+
Party 1
Merlin
Merlin
KEESH1
Merlin
Level 49
God Stats
6W - 6L
1,456 SR
Queue Stats
168W - 134L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
LukeDSR
Sun Wukong
Level 20
God Stats
3W - 0L
1,701 SR
Queue Stats
122W - 96L
1,628 Elo+
Party 1
Yemoja
Yemoja
dutratobata
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,284 Elo+
Solo
Bellona
Bellona
ydbfubr999godxpg
Bellona
Level 21
God Stats
3W - 1L
1,589 SR
Queue Stats
9W - 8L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 18
12,731
979
5,051
24,263
27,516
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TheYerbita
Medusa
20
14 / 15 / 10
16,419
1,263
25,996
30,100
11,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
19
6 / 14 / 10
13,364
1,028
18,142
21,925
7,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Yinara
Hel
19
4 / 8 / 13
12,524
963
11,010
18,258
12,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 13
12,444
957
10,892
19,280
20,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 7 / 14
18,340
1,411
46,440
16,021
7,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
KEESH1
Merlin
20
8 / 4 / 27
14,268
1,098
28,864
12,482
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LukeDSR
Sun Wukong
20
8 / 4 / 28
14,967
1,151
20,308
19,814
20,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
19
2 / 4 / 17
12,228
941
1,134
9,700
3,584
20
3 / 8 / 21
13,120
1,009
11,537
23,601
20,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
155
27
Kills
48
48
Deaths
27
64
Assists
107
Player
Kills
Deaths
Assists
KDA
L
0
6
18
1.5
W
27
7
14
4.86
W
Merlin
KEESH1
Merlin
8
4
27
5.38
W
Sun Wukong
LukeDSR
Sun Wukong
8
4
28
5.5
L
Medusa
TheYerbita
Medusa
14
15
10
1.27
L
Nu Wa
6
14
10
0.79
L
Hel
Yinara
Hel
4
8
13
1.31
L
3
5
13
1.9
W
Yemoja
2
4
17
2.63
W
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,091
Damage
108,283
113,826
Taken
81,618
79,570
Mitigated
56,541
17,705
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,051
539
1,005
267
24,263
27,516
0
6,966
17,297
27,822
0
W
46,440
29,699
183
1,623
16,021
7,280
0
6,183
9,838
0
71,135
W
Merlin
KEESH1
Merlin
28,864
2,678
0
0
12,482
5,210
0
2,904
9,578
63,369
0
W
Sun Wukong
LukeDSR
Sun Wukong
20,308
3,995
0
4,297
19,814
20,140
0
5,755
12,187
1,285
41,460
L
Medusa
TheYerbita
Medusa
25,996
14,765
0
2,646
30,100
11,827
0
9,602
20,498
0
44,817
L
Nu Wa
18,142
6,321
0
0
21,925
7,870
0
4,456
17,469
46,600
0
L
Hel
Yinara
Hel
11,010
1,688
7,425
3,935
18,258
12,128
0
5,314
12,944
29,692
0
L
10,892
2,297
0
2,427
19,280
20,229
0
4,882
14,398
0
21,988
W
Yemoja
1,134
747
1,848
30
9,700
3,584
0
4,609
5,091
7,663
0
W
11,537
2,335
0
2,387
23,601
20,327
0
14,752
8,849
0
43,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
72,923
204
Minions Killed
262
6
Camps Cleared
6
1,084,872
Distance Traveled
1,042,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,731
979
54
4
0
232,680
2
W
Cupid
18,340
1,411
71
5
1
185,894
0
W
Merlin
14,268
1,098
74
6
0
209,025
0
W
Sun Wukong
14,967
1,151
39
3
4
271,638
1
L
Medusa
16,419
1,263
41
3
4
233,952
0
L
Nu Wa
13,364
1,028
35
3
0
175,195
0
L
Hel
12,524
963
50
4
1
209,609
0
L
Nike
12,444
957
24
2
1
233,436
1
W
Yemoja
12,228
941
13
1
1
197,774
0
W
Bellona
13,120
1,009
65
5
0
178,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role