Player Matchup

Medusa
Medusa
 
Medusa
Level 14
God Stats
1W - 1L
1,167 SR
Queue Stats
4W - 16L
1,088 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 17
God Stats
5W - 4L
1,485 SR
Queue Stats
107W - 112L
1,145 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 18
God Stats
4W - 4L
1,349 SR
Queue Stats
87W - 83L
1,297 Elo+
Solo
Nemesis
Nemesis
KingKennethus
Nemesis
Level 23
God Stats
2W - 0L
1,312 SR
Queue Stats
11W - 18L
1,198 Elo+
Solo
Chaac
Chaac
Klutch_Bucket
Chaac
Level 26
God Stats
4W - 16L
1,130 SR
Queue Stats
39W - 52L
1,199 Elo+
Solo
Team Averages
Level 20
1,289 SR
1,185 Elo+

VS

Team Averages
Level 15
1,516 SR
1,240 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
44W - 46L
1,395 SR
Queue Stats
94W - 97L
1,165 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
913 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Persephone
Persephone
GAMEB0Tx
Persephone
Level 20
God Stats
4W - 3L
1,686 SR
Queue Stats
38W - 50L
1,123 Elo+
Solo
Hel
Hel
ThuggTron
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 12 / 6
12,949
316
2,903
18,874
5,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
 
Cerberus
20
20 / 1 / 6
23,858
582
30,656
42,074
51,228
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
 
Xbalanque
20
10 / 4 / 11
21,327
520
30,480
29,118
22,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
9
4 / 1 / 0
12,446
304
2,669
4,996
1,514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
27 / 5 / 9
22,293
544
53,626
50,887
40,438
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 13 / 6
16,942
413
18,281
30,442
16,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
 
Nemesis
18
0 / 18 / 5
12,853
313
5,024
35,192
13,912
Ymir
 
Ymir
20
2 / 13 / 2
15,998
390
21,441
39,730
27,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
GAMEB0Tx
Persephone
20
17 / 7 / 1
20,959
511
36,972
27,407
16,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 12 / 6
14,237
347
9,883
20,403
18,888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
61
Kills
21
23
Deaths
63
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
12
6
0.25
W
Cerberus
 
Cerberus
20
1
6
23
W
Xbalanque
 
Xbalanque
10
4
11
3.88
L
Kukulkan
 
Kukulkan
2
13
6
0.38
L
Nemesis
 
Nemesis
0
18
5
0.14
L
Ymir
 
Ymir
2
13
2
0.23
L
Persephone
GAMEB0Tx
Persephone
17
7
1
2.5
W
Nemesis
4
1
0
4
W
27
5
9
6.3
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,334
Damage
91,601
145,949
Taken
153,174
121,070
Mitigated
93,286
53,488
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,903
1,237
0
2,810
18,874
5,695
30
10,562
8,312
0
22,827
W
Cerberus
 
Cerberus
30,656
4,522
630
12,495
42,074
51,228
3,538
28,268
13,806
164,175
0
W
Xbalanque
 
Xbalanque
30,480
15,783
0
6,755
29,118
22,195
6,070
20,475
8,643
0
139,690
L
Kukulkan
 
Kukulkan
18,281
3,012
549
5,317
30,442
16,870
1,476
7,052
23,390
116,555
0
L
Nemesis
 
Nemesis
5,024
1,789
0
3,626
35,192
13,912
411
5,252
29,940
0
33,104
L
Ymir
 
Ymir
21,441
1,866
267
5,238
39,730
27,093
4,417
8,674
31,056
99,369
0
L
Persephone
GAMEB0Tx
Persephone
36,972
2,424
0
4,184
27,407
16,523
1,069
7,475
19,932
134,816
0
W
Nemesis
2,669
1,086
0
667
4,996
1,514
0
2,859
2,137
0
11,005
W
53,626
21,292
2,038
28,093
50,887
40,438
8,967
27,168
23,719
2,119
192,018
L
9,883
4,525
1,043
2,114
20,403
18,888
296
3,894
16,509
47,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,873
Gold Earned
80,989
682
Minions Killed
611
0
Camps Cleared
0
2,728,294
Distance Traveled
2,828,167
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,949
316
23
1
0
475,221
3
W
Cerberus
23,858
582
271
7
0
716,726
4
W
Xbalanque
21,327
520
206
5
0
646,358
0
L
Kukulkan
16,942
413
172
4
0
556,269
6
L
Nemesis
12,853
313
37
1
0
640,132
1
L
Ymir
15,998
390
141
3
0
484,453
0
L
Persephone
20,959
511
184
4
0
628,944
0
W
Nemesis
12,446
304
21
1
0
204,074
0
W
Chaac
22,293
544
161
4
0
685,915
4
L
Hel
14,237
347
77
2
0
518,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role