Player Matchup

Medusa
Medusa
Fatboi-Getsneepd
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,007 Elo+
Solo
Sun Wukong
Sun Wukong
Masster_Raptor
Sun Wukong
Level 10
God Stats
9W - 7L
1,219 SR
Queue Stats
170W - 138L
1,174 Elo+
Solo
Cerberus
Cerberus
bombz4zombs
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
maneldiaz89
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
noahbuildmaster
Jormungandr
Level 8
God Stats
3W - 6L
1,099 SR
Queue Stats
11W - 16L
1,105 Elo+
Solo
Team Averages
Level 7
1,364 SR
1,257 Elo+

VS

Team Averages
Level 17
1,490 SR
1,279 Elo+
Hel
Hel
DeepGibbon64145
Hel
Level 16
God Stats
8W - 7L
1,209 SR
Queue Stats
78W - 72L
1,287 Elo+
Solo
Bacchus
Bacchus
KALawshe
Bacchus
Level 21
God Stats
10W - 4L
1,646 SR
Queue Stats
121W - 110L
1,459 Elo+
Solo
Medusa
Medusa
RADAMEL_Snts
Medusa
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 53L
1,175 Elo+
Solo
Olorun
Olorun
iarphee
Olorun
Level 14
God Stats
7W - 3L
1,683 SR
Queue Stats
67W - 51L
1,227 Elo+
Solo
Bakasura
Bakasura
jacobgm_13156
Bakasura
Level 17
God Stats
24W - 23L
1,412 SR
Queue Stats
38W - 43L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 14 / 5
13,293
950
18,735
23,340
9,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Masster_Raptor
Sun Wukong
18
1 / 7 / 7
12,127
866
15,905
29,377
18,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
bombz4zombs
Cerberus
18
1 / 10 / 7
12,419
887
11,780
34,527
37,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 13 / 5
12,505
893
10,069
24,229
11,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
noahbuildmaster
Jormungandr
19
5 / 12 / 4
14,618
1,044
28,925
31,847
30,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 33
14,479
1,034
12,052
13,104
4,771
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
KALawshe
Bacchus
20
6 / 2 / 23
13,440
960
18,798
17,319
24,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
20
4 / 2 / 25
13,429
959
8,720
14,665
6,500
Olorun
iarphee
Olorun
20
18 / 6 / 21
16,485
1,178
45,273
25,340
15,750
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
jacobgm_13156
Bakasura
20
24 / 2 / 15
16,994
1,214
42,508
24,290
10,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
173
13
Kills
56
56
Deaths
13
28
Assists
117
Player
Kills
Deaths
Assists
KDA
W
4
1
33
20.5
L
5
14
5
0.54
W
Bacchus
KALawshe
Bacchus
6
2
23
8.75
L
Sun Wukong
Masster_Raptor
Sun Wukong
1
7
7
0.64
W
Medusa
4
2
25
8.25
L
Cerberus
bombz4zombs
Cerberus
1
10
7
0.45
W
Olorun
iarphee
Olorun
18
6
21
4.75
W
Bakasura
jacobgm_13156
Bakasura
24
2
15
15.75
L
1
13
5
0.27
L
Jormungandr
noahbuildmaster
Jormungandr
5
12
4
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,414
Damage
127,351
143,320
Taken
94,718
109,154
Mitigated
62,748
9,386
Healing
33,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,052
535
11,694
5,966
13,104
4,771
0
7,688
5,416
28,570
0
L
18,735
10,385
0
0
23,340
9,751
0
10,132
12,388
0
26,063
W
Bacchus
KALawshe
Bacchus
18,798
2,980
166
724
17,319
24,925
0
7,851
9,468
40,918
0
L
Sun Wukong
Masster_Raptor
Sun Wukong
15,905
3,430
0
2,963
29,377
18,848
0
18,352
10,528
0
35,497
W
Medusa
8,720
4,579
0
0
14,665
6,500
0
5,607
9,058
0
19,350
L
Cerberus
bombz4zombs
Cerberus
11,780
2,788
0
6,423
34,527
37,988
0
17,347
15,697
46,505
0
W
Olorun
iarphee
Olorun
45,273
25,727
2,183
10,078
25,340
15,750
0
9,503
15,837
66,046
0
W
Bakasura
jacobgm_13156
Bakasura
42,508
26,310
0
2,837
24,290
10,802
0
10,056
13,446
0
63,829
L
10,069
3,303
0
0
24,229
11,711
0
11,963
11,589
0
34,432
L
Jormungandr
noahbuildmaster
Jormungandr
28,925
8,012
0
0
31,847
30,856
0
18,329
12,972
66,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
74,827
235
Minions Killed
225
1
Camps Cleared
7
1,197,870
Distance Traveled
1,168,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,479
1,034
38
3
0
243,507
0
L
Medusa
13,293
950
18
1
0
254,430
0
W
Bacchus
13,440
960
49
4
0
231,248
1
L
Sun Wukong
12,127
866
21
2
1
265,114
0
W
Medusa
13,429
959
28
2
2
216,109
0
L
Cerberus
12,419
887
63
5
0
240,219
0
W
Olorun
16,485
1,178
38
3
2
198,093
0
W
Bakasura
16,994
1,214
72
5
3
279,397
0
L
Odin
12,505
893
47
3
0
200,173
0
L
Jormungandr
14,618
1,044
86
6
0
237,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role