Player Matchup

Bellona
Bellona
Felixxwezzxyff
Bellona
Level 33
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Cabrakan
Cabrakan
Mauricio_mark124
Cabrakan
Level 105
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Cupid
Cupid
THEONE32123
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sol
Sol
swebaxi989
Sol
Level 82
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 1
Team Averages
Level 66
1,414 SR
1,273 Elo+

VS

Team Averages
Level 66
1,454 SR
1,413 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 18
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Charigon
Fenrir
Level 26
God Stats
39W - 26L
1,504 SR
Queue Stats
112W - 108L
1,374 Elo+
Party 2
Olorun
Olorun
MeantGlobe51715
Olorun
Level 65
God Stats
6W - 3L
1,521 SR
Queue Stats
26W - 26L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
10,445
803
12,529
16,937
19,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 7 / 3
8,613
663
5,116
12,908
14,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 5 / 3
9,229
710
6,449
10,302
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 3
9,835
757
12,469
12,129
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 2 / 5
11,897
915
14,099
10,235
4,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
 
Hercules
16
4 / 4 / 11
10,427
802
7,851
12,467
4,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Charigon
Fenrir
15
3 / 3 / 6
9,934
764
8,356
14,685
10,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 10
11,264
866
11,694
11,213
4,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
22
22
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
2
5
5.75
W
Hercules
 
Hercules
4
4
11
2.38
W
Fenrir
Charigon
Fenrir
3
3
6
2
L
7
5
1
1.5
L
1
7
3
0.36
W
6
3
10
3.67
L
1
5
3
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
42,000
52,276
Taken
48,600
42,708
Mitigated
24,266
14,504
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,099
11,025
0
2,518
10,235
4,205
4,018
2,847
7,388
0
56,701
W
Hercules
 
Hercules
7,851
2,901
0
1,303
12,467
4,931
645
6,461
6,006
0
22,122
W
Fenrir
Charigon
Fenrir
8,356
2,316
0
457
14,685
10,197
0
2,923
11,762
89
19,531
L
12,529
3,449
207
5,048
16,937
19,712
422
3,565
13,372
0
22,912
L
5,116
781
792
1,410
12,908
14,180
310
3,359
9,549
14,450
0
W
11,694
9,606
998
4,825
11,213
4,933
2,914
5,951
5,262
39,312
0
L
6,449
3,175
80
2,344
10,302
4,003
345
1,292
9,010
0
35,616
L
12,469
3,006
585
4,038
12,129
4,813
803
3,972
8,157
46,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
43,522
172
Minions Killed
203
4
Camps Cleared
10
809,649
Distance Traveled
971,486
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,897
915
86
7
4
251,813
0
W
Hercules
10,427
802
30
2
4
235,425
1
W
Fenrir
9,934
764
31
2
2
253,617
0
L
Bellona
10,445
803
22
2
0
212,374
0
L
Cabrakan
8,613
663
17
1
0
198,687
1
W
Olorun
11,264
866
56
4
0
230,631
1
L
Cupid
9,229
710
63
5
4
196,495
0
L
Sol
9,835
757
70
5
0
202,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role