Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hell1of1Darkness
Fenrir
Level 154
God Stats
74W - 56L
1,627 SR
Queue Stats
317W - 337L
1,504 Elo+
Solo
Fafnir
Fafnir
chiken002004
Fafnir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,514 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,506 Elo+

VS

Team Averages
Level 91
1,634 SR
1,560 Elo+
Cernunnos
Cernunnos
Deepool
Cernunnos
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 77L
1,548 Elo+
Solo
Horus
Horus
IHazenI
Horus
Level 116
God Stats
2W - 1L
1,734 SR
Queue Stats
29W - 21L
1,601 Elo+
Solo
Anubis
Anubis
P0RK
Anubis
Level 63
God Stats
78W - 57L
1,668 SR
Queue Stats
107W - 106L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 1 / 0
6,211
565
4,515
2,745
644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
6,465
588
2,917
10,344
4,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
0 / 1 / 0
7,113
647
2,264
9,050
7,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deepool
Cernunnos
11
0 / 0 / 4
7,333
667
5,959
4,331
1,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
IHazenI
Horus
10
1 / 0 / 3
7,864
715
2,683
8,379
6,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
P0RK
Anubis
11
4 / 0 / 1
7,848
713
8,098
4,852
2,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Cernunnos
Deepool
Cernunnos
0
0
4
2
L
0
3
0
0
W
Horus
IHazenI
Horus
1
0
3
2.5
W
Anubis
P0RK
Anubis
4
0
1
4.5
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,696
Damage
16,740
22,139
Taken
17,562
12,405
Mitigated
10,220
4,603
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,515
203
0
772
2,745
644
0
1,334
1,411
14,355
0
W
Cernunnos
Deepool
Cernunnos
5,959
3,819
0
1,323
4,331
1,507
2,379
1,915
2,416
0
35,322
L
2,917
907
0
2,943
10,344
4,418
0
3,853
6,491
0
25,161
W
Horus
IHazenI
Horus
2,683
1,029
2,153
3,216
8,379
6,421
362
2,806
5,573
0
9,630
W
Anubis
P0RK
Anubis
8,098
528
0
2,925
4,852
2,292
354
2,097
2,755
37,034
0
L
Fafnir
2,264
322
0
888
9,050
7,343
0
2,967
6,083
14,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
23,045
92
Minions Killed
130
0
Camps Cleared
0
530,383
Distance Traveled
568,671
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,211
565
20
2
0
121,540
1
W
Cernunnos
7,333
667
60
5
0
196,432
0
L
Fenrir
6,465
588
46
4
0
195,021
4
W
Horus
7,864
715
13
1
0
203,152
3
W
Anubis
7,848
713
57
5
0
169,087
3
L
Fafnir
7,113
647
26
2
0
213,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role