Player Matchup

Hercules
Hercules
DEAMAN456
Hercules
Level 18
God Stats
2W - 5L
1,279 SR
Queue Stats
138W - 125L
1,164 Elo+
Party 1
Ymir
Ymir
Fr3do678
Ymir
Level 7
God Stats
7W - 4L
1,676 SR
Queue Stats
213W - 203L
1,206 Elo+
Party 1
Kukulkan
Kukulkan
Pedsennsei
Kukulkan
Level 27
God Stats
6W - 7L
1,506 SR
Queue Stats
183W - 190L
1,162 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,177 Elo+

VS

Team Averages
Level 25
1,696 SR
1,199 Elo+
Jormungandr
Jormungandr
Jflare02
Jormungandr
Level 22
God Stats
12W - 9L
1,579 SR
Queue Stats
26W - 19L
1,160 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadyViking666
Sun Wukong
Level 26
God Stats
2W - 2L
1,784 SR
Queue Stats
34W - 33L
1,197 Elo+
Solo
Pele
Pele
shuba28
Pele
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
69W - 63L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEAMAN456
Hercules
15
1 / 1 / 7
12,189
609
7,316
13,692
5,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
5 / 2 / 8
12,985
649
12,928
18,379
10,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Pedsennsei
Kukulkan
19
10 / 4 / 5
14,205
710
23,061
13,351
8,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jflare02
Jormungandr
14
3 / 7 / 3
11,824
591
14,258
19,727
11,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ShadyViking666
Sun Wukong
13
1 / 3 / 4
10,924
546
8,785
19,884
25,984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
shuba28
Pele
16
3 / 6 / 1
12,638
632
11,144
16,307
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
DEAMAN456
Hercules
1
1
7
4.5
W
Ymir
5
2
8
4.5
L
Jormungandr
Jflare02
Jormungandr
3
7
3
0.64
W
Kukulkan
Pedsennsei
Kukulkan
10
4
5
3.13
L
Sun Wukong
ShadyViking666
Sun Wukong
1
3
4
1
L
Pele
shuba28
Pele
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
34,187
45,422
Taken
55,918
24,264
Mitigated
42,566
13,978
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DEAMAN456
Hercules
7,316
2,958
0
4,998
13,692
5,673
1,401
4,202
9,490
0
54,826
W
Ymir
12,928
2,729
0
5,871
18,379
10,402
74
5,290
13,089
36,173
0
L
Jormungandr
Jflare02
Jormungandr
14,258
2,762
82
1,036
19,727
11,295
0
13,581
6,146
46,848
0
W
Kukulkan
Pedsennsei
Kukulkan
23,061
3,913
773
2,336
13,351
8,189
1,154
4,878
8,473
94,407
0
L
Sun Wukong
ShadyViking666
Sun Wukong
8,785
1,614
0
1,424
19,884
25,984
53
11,815
8,069
0
25,860
L
Pele
shuba28
Pele
11,144
2,981
654
3,197
16,307
5,287
1,007
11,703
4,604
0
59,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
35,386
228
Minions Killed
169
0
Camps Cleared
0
1,095,033
Distance Traveled
1,024,699
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,189
609
67
3
0
416,841
4
W
Ymir
12,985
649
41
2
0
378,505
0
L
Jormungandr
11,824
591
48
2
0
302,805
2
W
Kukulkan
14,205
710
120
6
0
299,687
2
L
Sun Wukong
10,924
546
29
1
0
380,321
1
L
Pele
12,638
632
92
5
0
341,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role