Player Matchup

Fenrir
Fenrir
Ezz_Martim
Fenrir
Level 18
God Stats
23W - 17L
1,402 SR
Queue Stats
40W - 52L
1,216 Elo+
Party 1
Thor
Thor
RP_CJ
Thor
Level 11
God Stats
6W - 14L
1,251 SR
Queue Stats
15W - 20L
1,185 Elo+
Party 1
Nemesis
Nemesis
Radical Ligma
Nemesis
Level 10
God Stats
1W - 3L
1,169 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo
Yemoja
Yemoja
Woolfolk1
Yemoja
Level 15
God Stats
17W - 9L
1,411 SR
Queue Stats
83W - 98L
1,171 Elo+
Solo
Jormungandr
Jormungandr
getscorn1982
Jormungandr
Level 16
God Stats
6W - 9L
1,500 SR
Queue Stats
25W - 43L
1,139 Elo+
Party 1
Team Averages
Level 14
1,347 SR
1,179 Elo+

VS

Team Averages
Level 11
1,362 SR
1,116 Elo+
Merlin
Merlin
 
Merlin
Level 14
God Stats
2W - 3L
1,318 SR
Queue Stats
36W - 56L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
Arthur_x001
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
821 Elo+
Solo
Neith
Neith
Sad PoE
Neith
Level 16
God Stats
21W - 17L
1,270 SR
Queue Stats
37W - 45L
1,196 Elo+
Solo
Ymir
Ymir
Unchaind Django
Ymir
Level 8
God Stats
10W - 9L
1,500 SR
Queue Stats
39W - 37L
1,078 Elo+
Solo
Thanatos
Thanatos
ulooklikesnack
Thanatos
Level 9
God Stats
6W - 13L
1,224 SR
Queue Stats
7W - 17L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ezz_Martim
Fenrir
20
24 / 7 / 8
17,939
1,121
30,240
18,411
13,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
RP_CJ
Thor
20
7 / 7 / 16
14,838
927
11,616
15,385
5,366
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
20
2 / 4 / 26
15,036
940
20,018
15,427
12,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Woolfolk1
Yemoja
20
1 / 2 / 13
14,021
876
9,518
7,967
3,297
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
getscorn1982
Jormungandr
20
7 / 4 / 23
15,975
998
17,642
21,349
21,872
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
0 / 10 / 10
13,990
874
1,053
21,487
7,938
Sun Wukong
Arthur_x001
Sun Wukong
17
0 / 0 / 1
11,690
731
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Neith
Sad PoE
Neith
20
6 / 11 / 7
15,740
984
22,468
28,048
10,561
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 5 / 5
13,107
819
5,126
15,899
7,235
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
20
16 / 15 / 3
18,390
1,149
26,261
33,506
13,064
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
41
Kills
22
24
Deaths
41
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
10
10
0.5
L
Sun Wukong
Arthur_x001
Sun Wukong
0
0
1
0.5
W
Fenrir
Ezz_Martim
Fenrir
24
7
8
4
W
Thor
RP_CJ
Thor
7
7
16
2.14
W
Nemesis
2
4
26
3.75
L
Neith
Sad PoE
Neith
6
11
7
0.86
L
0
5
5
0.5
W
Yemoja
Woolfolk1
Yemoja
1
2
13
3.75
W
Jormungandr
getscorn1982
Jormungandr
7
4
23
4.63
L
Thanatos
16
15
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,034
Damage
54,908
78,539
Taken
98,940
56,654
Mitigated
38,798
10,682
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,053
195
0
0
21,487
7,938
0
5,049
16,438
12,468
0
L
Sun Wukong
Arthur_x001
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Ezz_Martim
Fenrir
30,240
12,030
0
1,513
18,411
13,785
0
1,331
17,080
0
41,438
W
Thor
RP_CJ
Thor
11,616
2,271
0
0
15,385
5,366
0
1,458
11,824
0
22,537
W
Nemesis
20,018
10,471
903
1,065
15,427
12,334
0
2,341
13,086
0
30,763
L
Neith
Sad PoE
Neith
22,468
11,513
0
737
28,048
10,561
0
8,705
19,343
0
52,992
L
5,126
898
0
203
15,899
7,235
0
5,200
10,699
21,017
0
W
Yemoja
Woolfolk1
Yemoja
9,518
3,859
4,596
1,415
7,967
3,297
0
224
7,743
44,530
0
W
Jormungandr
getscorn1982
Jormungandr
17,642
5,930
0
1,190
21,349
21,872
0
825
15,367
40,676
0
L
Thanatos
26,261
13,632
0
8,554
33,506
13,064
0
8,206
25,300
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,809
Gold Earned
72,917
207
Minions Killed
167
1
Camps Cleared
1
1,267,769
Distance Traveled
962,443
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,990
874
7
0
0
236,146
0
L
Sun Wukong
11,690
731
0
0
0
0
0
W
Fenrir
17,939
1,121
20
1
0
300,150
0
W
Thor
14,838
927
25
2
0
257,075
0
W
Nemesis
15,036
940
35
2
0
232,642
1
L
Neith
15,740
984
71
4
1
245,473
0
L
Ymir
13,107
819
36
2
0
188,701
1
W
Yemoja
14,021
876
73
5
0
207,951
0
W
Jormungandr
15,975
998
54
3
1
269,951
0
L
Thanatos
18,390
1,149
53
3
0
292,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role