Player Matchup

Ares
Ares
Cavus-Tokatlayan
Ares
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 67L
1,584 Elo+
Party 1
Medusa
Medusa
Shadowfax1892
Medusa
Level 17
God Stats
1W - 2L
1,453 SR
Queue Stats
106W - 90L
1,425 Elo+
Party 1
Arachne
Arachne
hectorvila44
Arachne
Level 29
God Stats
12W - 13L
1,661 SR
Queue Stats
419W - 395L
1,526 Elo+
Solo
Janus
Janus
shanqz47
Janus
Level 26
God Stats
5W - 9L
1,607 SR
Queue Stats
25W - 27L
1,549 Elo+
Solo
Horus
Horus
wembleyxx
Horus
Level 29
God Stats
1W - 1L
1,501 SR
Queue Stats
44W - 34L
1,578 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,533 Elo+

VS

Team Averages
Level 19
1,419 SR
1,565 Elo+
Ra
Ra
AeroX Spud
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,882 Elo+
Solo
Sun Wukong
Sun Wukong
Angelicus7
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Hapkolik
Aphrodite
Level 21
God Stats
19W - 7L
1,560 SR
Queue Stats
84W - 84L
1,489 Elo+
Solo
Skadi
Skadi
Leonarcissique
Skadi
Level 18
God Stats
12W - 6L
1,222 SR
Queue Stats
43W - 38L
1,500 Elo+
Solo
Da Ji
Da Ji
UpsIdidItAgain96
Da Ji
Level 28
God Stats
3W - 2L
1,316 SR
Queue Stats
78W - 75L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
19,055
529
22,536
43,968
56,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 7 / 9
17,852
496
31,249
29,296
14,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
hectorvila44
Arachne
20
5 / 9 / 10
17,989
500
13,367
35,415
15,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
shanqz47
Janus
20
8 / 10 / 4
16,683
463
24,805
20,981
9,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
wembleyxx
Horus
20
3 / 7 / 13
16,297
453
12,142
39,641
59,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 6 / 7
23,171
644
79,721
41,243
20,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Angelicus7
Sun Wukong
20
4 / 8 / 13
15,331
426
6,572
22,756
18,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Hapkolik
Aphrodite
20
3 / 7 / 24
17,379
483
21,964
31,693
14,898
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 14 / 8
15,470
430
26,587
26,669
10,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 0 / 0
9,772
271
152
318
48
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
90
35
Kills
38
38
Deaths
35
51
Assists
52
Player
Kills
Deaths
Assists
KDA
W
29
6
7
5.42
W
Sun Wukong
Angelicus7
Sun Wukong
4
8
13
1.31
L
5
5
15
2.5
W
Aphrodite
Hapkolik
Aphrodite
3
7
24
2.14
W
2
14
8
0.43
L
14
7
9
2.64
W
0
0
0
0
L
Arachne
hectorvila44
Arachne
5
9
10
1.11
L
Janus
shanqz47
Janus
8
10
4
1
L
Horus
wembleyxx
Horus
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,099
Damage
134,996
169,301
Taken
122,679
155,725
Mitigated
63,670
47,077
Healing
63,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
79,721
5,643
10,519
18,637
41,243
20,653
4,625
17,239
24,004
246,057
0
W
Sun Wukong
Angelicus7
Sun Wukong
6,572
1,584
0
1,629
22,756
18,043
977
7,389
15,367
0
39,970
L
22,536
522
0
5,547
43,968
56,457
469
22,790
21,178
95,590
0
W
Aphrodite
Hapkolik
Aphrodite
21,964
527
14,649
17,286
31,693
14,898
1,167
13,287
18,406
90,462
0
W
26,587
13,757
0
830
26,669
10,028
7,822
9,426
17,243
0
96,168
L
31,249
10,176
0
7,756
29,296
14,482
4,660
19,025
10,271
0
159,373
W
152
72
0
139
318
48
0
0
318
0
1,635
L
Arachne
hectorvila44
Arachne
13,367
9,264
0
12,450
35,415
15,637
1,126
22,208
13,207
0
135,328
L
Janus
shanqz47
Janus
24,805
700
540
3,119
20,981
9,645
296
16,235
4,746
122,270
0
L
Horus
wembleyxx
Horus
12,142
5,440
5,055
12,610
39,641
59,504
659
23,934
15,707
0
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,876
Gold Earned
81,123
706
Minions Killed
626
0
Camps Cleared
0
3,074,330
Distance Traveled
2,493,729
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
23,171
644
279
8
0
687,643
4
W
Sun Wukong
15,331
426
61
2
0
576,782
2
L
Ares
19,055
529
96
3
0
677,865
2
W
Aphrodite
17,379
483
141
4
0
622,723
4
W
Skadi
15,470
430
139
4
0
526,313
2
L
Medusa
17,852
496
215
6
0
611,449
13
W
Da Ji
9,772
271
6
0
0
80,268
0
L
Arachne
17,989
500
144
4
0
671,002
0
L
Janus
16,683
463
155
4
0
543,672
2
L
Horus
16,297
453
96
3
0
570,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role