Player Matchup

Medusa
Medusa
Brandtendo
Medusa
Level 66
God Stats
9W - 14L
1,395 SR
Queue Stats
288W - 354L
1,308 Elo+
Party 1
Hera
Hera
ChoiBokky
Hera
Level 29
God Stats
1W - 3L
1,342 SR
Queue Stats
36W - 46L
1,240 Elo+
Party 1
King Arthur
King Arthur
Deibitto_
King Arthur
Level 34
God Stats
4W - 15L
1,287 SR
Queue Stats
207W - 303L
1,306 Elo+
Party 1
Team Averages
Level 43
1,342 SR
1,285 Elo+

VS

Team Averages
Level 66
1,400 SR
1,322 Elo+
Horus
Horus
DjWaynedo
Horus
Level 77
God Stats
2W - 2L
1,266 SR
Queue Stats
41W - 45L
1,333 Elo+
Solo
Cernunnos
Cernunnos
KvngSully
Cernunnos
Level 79
God Stats
2W - 0L
1,521 SR
Queue Stats
113W - 105L
1,418 Elo+
Solo
Kukulkan
Kukulkan
rychard_vinicyus
Kukulkan
Level 42
God Stats
5W - 4L
1,412 SR
Queue Stats
26W - 29L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brandtendo
Medusa
19
2 / 9 / 2
16,430
609
16,264
24,200
7,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
1 / 11 / 3
14,983
555
21,524
18,768
5,157
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Deibitto_
King Arthur
16
2 / 9 / 2
14,196
526
16,655
27,462
38,372
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DjWaynedo
Horus
20
7 / 3 / 18
17,118
634
9,642
32,676
40,723
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
KvngSully
Cernunnos
9
4 / 0 / 1
13,557
502
5,028
4,831
1,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

20
16 / 2 / 9
18,602
689
38,329
24,319
18,805
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
27
29
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brandtendo
Medusa
2
9
2
0.33
L
Hera
1
11
3
0.23
L
King Arthur
Deibitto_
King Arthur
2
9
2
0.33
W
Horus
DjWaynedo
Horus
7
3
18
5.33
W
Cernunnos
KvngSully
Cernunnos
4
0
1
4.5
W
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,443
Damage
52,999
70,430
Taken
61,826
51,279
Mitigated
61,163
12,489
Healing
35,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brandtendo
Medusa
16,264
7,537
0
3,395
24,200
7,750
1,667
11,539
12,661
0
127,633
L
Hera
21,524
6,215
0
1,821
18,768
5,157
736
12,605
6,163
97,650
0
L
King Arthur
Deibitto_
King Arthur
16,655
2,270
0
7,273
27,462
38,372
653
14,644
12,818
0
52,895
W
Horus
DjWaynedo
Horus
9,642
4,817
9,750
18,745
32,676
40,723
1,098
11,502
20,574
0
51,999
W
Cernunnos
KvngSully
Cernunnos
5,028
2,323
0
165
4,831
1,635
224
1,068
3,763
0
26,557
W
38,329
3,245
1,458
5,149
24,319
18,805
1,385
9,024
15,295
142,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
49,277
278
Minions Killed
254
0
Camps Cleared
0
1,261,011
Distance Traveled
1,055,220
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,430
609
114
4
0
420,908
3
L
Hera
14,983
555
113
4
0
419,170
1
L
King Arthur
14,196
526
51
2
0
420,933
2
W
Horus
17,118
634
40
1
0
470,480
1
W
Cernunnos
13,557
502
43
2
0
150,505
1
W
Kukulkan
18,602
689
171
6
0
434,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role