Player Matchup

Zeus
Zeus
BeQorBdED
Zeus
Level 36
God Stats
17W - 9L
1,635 SR
Queue Stats
57W - 62L
1,441 Elo+
Party 2
Discordia
Discordia
CagucTka
Discordia
Level 38
God Stats
15W - 23L
1,406 SR
Queue Stats
153W - 206L
1,347 Elo+
Solo
King Arthur
King Arthur
KarasuShuzen
King Arthur
Level 65
God Stats
12W - 8L
1,673 SR
Queue Stats
34W - 41L
1,439 Elo+
Solo
Kali
Kali
PAULtheALIEN420
Kali
Level 113
God Stats
1W - 7L
1,500 SR
Queue Stats
18W - 49L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rpkill
Sun Wukong
Level 103
God Stats
2W - 4L
1,313 SR
Queue Stats
82W - 83L
1,409 Elo+
Party 2
Team Averages
Level 71
1,505 SR
1,427 Elo+

VS

Team Averages
Level 59
1,516 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
deadllycreature
Ah Muzen Cab
Level 120
God Stats
16W - 13L
1,379 SR
Queue Stats
290W - 284L
1,315 Elo+
Party 1
Persephone
Persephone
em4aka
Persephone
Level 15
God Stats
4W - 7L
1,500 SR
Queue Stats
62W - 88L
1,324 Elo+
Party 1
Mercury
Mercury
kalipsoa
Mercury
Level 81
God Stats
3W - 0L
1,702 SR
Queue Stats
17W - 13L
1,530 Elo+
Solo
Vulcan
Vulcan
notape
Vulcan
Level 36
God Stats
6W - 9L
1,500 SR
Queue Stats
25W - 26L
1,557 Elo+
Solo
Khepri
Khepri
presko16
Khepri
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 11 / 11
17,089
1,221
33,660
23,796
8,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
CagucTka
Discordia
20
4 / 9 / 10
14,299
1,021
15,357
19,936
7,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KarasuShuzen
King Arthur
20
2 / 9 / 19
13,971
998
11,067
35,277
38,544
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 9 / 14
15,955
1,140
18,576
34,636
14,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Rpkill
Sun Wukong
20
8 / 9 / 18
15,320
1,094
15,228
33,472
34,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
deadllycreature
Ah Muzen Cab
20
15 / 11 / 16
17,256
1,233
46,764
24,178
11,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
em4aka
Persephone
20
1 / 8 / 19
13,062
933
14,941
20,628
8,846
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
kalipsoa
Mercury
20
12 / 9 / 16
15,962
1,140
18,802
19,060
9,286
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
notape
Vulcan
20
17 / 2 / 17
18,648
1,332
45,276
10,732
5,780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
presko16
Khepri
20
2 / 5 / 28
15,584
1,113
11,166
25,264
31,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
143
35
Kills
47
47
Deaths
35
72
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Zeus
13
11
11
1.68
L
Discordia
CagucTka
Discordia
4
9
10
1
L
King Arthur
KarasuShuzen
King Arthur
2
9
19
1.28
L
8
9
14
1.67
L
Sun Wukong
Rpkill
Sun Wukong
8
9
18
1.89
W
Ah Muzen Cab
deadllycreature
Ah Muzen Cab
15
11
16
2.09
W
Persephone
em4aka
Persephone
1
8
19
1.31
W
Mercury
kalipsoa
Mercury
12
9
16
2.22
W
Vulcan
notape
Vulcan
17
2
17
12.75
W
Khepri
presko16
Khepri
2
5
28
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,888
Damage
136,949
147,117
Taken
99,862
103,990
Mitigated
66,995
21,078
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
33,660
2,649
300
1,994
23,796
8,652
0
11,733
12,063
64,430
0
L
Discordia
CagucTka
Discordia
15,357
880
0
1,661
19,936
7,539
0
7,606
12,330
53,427
0
L
King Arthur
KarasuShuzen
King Arthur
11,067
1,443
0
5,002
35,277
38,544
0
20,504
14,773
0
38,207
L
18,576
9,276
0
8,615
34,636
14,934
0
15,279
19,357
0
41,907
L
Sun Wukong
Rpkill
Sun Wukong
15,228
4,211
315
3,191
33,472
34,321
0
16,261
17,211
0
38,219
W
Ah Muzen Cab
deadllycreature
Ah Muzen Cab
46,764
28,516
1,323
3,946
24,178
11,315
0
11,411
12,767
0
88,055
W
Persephone
em4aka
Persephone
14,941
2,622
1,260
3,783
20,628
8,846
0
10,140
10,488
22,995
0
W
Mercury
kalipsoa
Mercury
18,802
12,444
0
1,188
19,060
9,286
0
5,583
13,477
0
37,655
W
Vulcan
notape
Vulcan
45,276
15,286
0
0
10,732
5,780
0
4,626
6,106
91,190
0
W
Khepri
presko16
Khepri
11,166
824
1,066
1,220
25,264
31,768
0
17,257
8,007
22,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,634
Gold Earned
80,512
316
Minions Killed
267
8
Camps Cleared
8
1,349,730
Distance Traveled
1,374,173
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,089
1,221
76
5
0
259,147
0
L
Discordia
14,299
1,021
85
6
1
237,965
0
L
King Arthur
13,971
998
47
3
1
289,819
1
L
Kali
15,955
1,140
54
4
6
303,333
0
L
Sun Wukong
15,320
1,094
54
4
0
259,466
0
W
Ah Muzen Cab
17,256
1,233
65
5
2
250,610
1
W
Persephone
13,062
933
19
1
1
235,823
4
W
Mercury
15,962
1,140
41
3
2
310,610
2
W
Vulcan
18,648
1,332
127
9
2
310,730
0
W
Khepri
15,584
1,113
15
1
1
266,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role