Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ISuckAtVijaGames
Zeus
Level 52
God Stats
1W - 1L
1,830 SR
Queue Stats
446W - 375L
1,521 Elo+
Solo
Anhur
Anhur
SoHaiGamer
Anhur
Level 44
God Stats
3W - 5L
1,386 SR
Queue Stats
92W - 101L
1,410 Elo+
Solo
Izanami
Izanami
ZaneFalcon
Izanami
Level 94
God Stats
28W - 22L
1,551 SR
Queue Stats
744W - 825L
1,452 Elo+
Solo
Team Averages
Level 72
1,553 SR
1,477 Elo+

VS

Team Averages
Level 101
1,394 SR
1,480 Elo+
Ymir
Ymir
Bison Biscuit
Ymir
Level 124
God Stats
2W - 3L
1,411 SR
Queue Stats
177W - 168L
1,578 Elo+
Party 1
He Bo
He Bo
Bulwrex
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 176L
1,572 Elo+
Party 1
Rama
Rama
ButterflyDoors
Rama
Level 129
God Stats
4W - 2L
1,200 SR
Queue Stats
236W - 197L
1,477 Elo+
Solo
Persephone
Persephone
DragonsSoul
Persephone
Level 55
God Stats
1W - 0L
1,255 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Achilles
Achilles
KGBfriedchicken
Achilles
Level 42
God Stats
48W - 56L
1,602 SR
Queue Stats
335W - 379L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,542
554
1,250
4,264
3,568
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
 
Horus
7
1 / 2 / 1
4,926
493
2,259
7,066
2,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 2 / 0
6,054
605
4,353
4,659
1,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
7
0 / 5 / 1
4,397
440
2,457
5,895
1,508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ZaneFalcon
Izanami
8
1 / 5 / 1
5,242
524
2,771
7,549
2,158
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,743
574
3,597
4,705
1,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
Bulwrex
He Bo
10
3 / 0 / 10
6,322
632
4,230
5,628
1,209
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
8 / 1 / 3
6,650
665
5,959
4,680
1,206
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
DragonsSoul
Persephone
10
2 / 3 / 3
5,727
573
3,679
4,331
1,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
10
1 / 0 / 0
5,083
508
2,541
3,521
3,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
15
15
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Horus
 
Horus
1
2
1
0.75
W
1
1
4
3
W
He Bo
Bulwrex
He Bo
3
0
10
8
W
8
1
3
9.5
W
Persephone
DragonsSoul
Persephone
2
3
3
1.17
L
3
2
0
1.5
W
Achilles
1
0
0
1
L
Anhur
0
5
1
0.1
L
Izanami
ZaneFalcon
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,090
Damage
20,006
29,433
Taken
22,865
11,736
Mitigated
8,599
8,337
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,250
223
0
1,467
4,264
3,568
0
0
4,264
0
30,011
L
Horus
 
Horus
2,259
1,238
1,150
2,339
7,066
2,887
0
4,393
2,673
0
7,031
W
3,597
685
0
1,866
4,705
1,678
0
225
4,480
32,821
0
W
He Bo
Bulwrex
He Bo
4,230
600
0
1,677
5,628
1,209
172
1,544
4,084
14,143
0
W
5,959
4,677
0
1,328
4,680
1,206
1,576
435
4,245
0
30,616
W
Persephone
DragonsSoul
Persephone
3,679
639
0
1,210
4,331
1,291
246
2,149
2,182
27,277
0
L
4,353
746
0
1,174
4,659
1,615
0
3,565
1,094
33,344
0
W
Achilles
2,541
632
0
2,047
3,521
3,215
200
0
3,521
0
17,628
L
Anhur
2,457
1,275
0
60
5,895
1,508
0
1,384
4,511
0
15,814
L
Izanami
ZaneFalcon
Izanami
2,771
1,566
0
2,147
7,549
2,158
0
2,164
5,385
0
29,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,525
208
Minions Killed
218
0
Camps Cleared
0
854,387
Distance Traveled
894,193
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,542
554
56
6
0
180,513
1
L
Horus
4,926
493
7
1
0
183,920
3
W
Ymir
5,743
574
67
7
0
184,805
0
W
He Bo
6,322
632
17
2
0
188,620
3
W
Rama
6,650
665
53
5
0
163,848
1
W
Persephone
5,727
573
55
6
0
178,309
1
L
Zeus
6,054
605
71
7
0
177,365
2
W
Achilles
5,083
508
26
3
0
178,611
2
L
Anhur
4,397
440
24
2
0
156,254
2
L
Izanami
5,242
524
50
5
0
156,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role