Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
A RawCone
Arachne
Level 141
God Stats
14W - 9L
1,678 SR
Queue Stats
178W - 145L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
Bug-man91
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,575 Elo+
Solo
Team Averages
Level 83
1,559 SR
1,529 Elo+

VS

Team Averages
Level 85
1,478 SR
1,394 Elo+
Osiris
Osiris
ElTwinky96
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,118 Elo+
Solo
Chiron
Chiron
HoneyBadger xDC
Chiron
Level 122
God Stats
4W - 2L
1,293 SR
Queue Stats
46W - 45L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
King Credle
Baron Samedi
Level 127
God Stats
31W - 22L
1,640 SR
Queue Stats
324W - 326L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 6 / 7
10,768
769
14,743
11,158
3,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
A RawCone
Arachne
14
9 / 9 / 4
11,466
819
15,934
16,422
5,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Bug-man91
Jing Wei
3
0 / 0 / 0
5,382
384
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElTwinky96
Osiris
10
1 / 8 / 5
9,666
690
1,386
15,221
10,322
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
10 / 1 / 1
11,740
839
10,771
11,312
4,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
King Credle
Baron Samedi
14
4 / 6 / 6
10,681
763
10,388
15,416
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
15
Kills
15
15
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
7
1.58
L
Arachne
A RawCone
Arachne
9
9
4
1.22
L
Jing Wei
Bug-man91
Jing Wei
0
0
0
0
W
Osiris
ElTwinky96
Osiris
1
8
5
0.44
W
10
1
1
10.5
W
Baron Samedi
King Credle
Baron Samedi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
22,545
27,580
Taken
41,949
8,930
Mitigated
20,956
3,811
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,743
662
0
744
11,158
3,576
0
5,335
5,823
51,322
0
L
Arachne
A RawCone
Arachne
15,934
11,443
0
3,067
16,422
5,354
0
5,233
11,189
0
41,844
L
Jing Wei
Bug-man91
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
ElTwinky96
Osiris
1,386
755
0
227
15,221
10,322
52
7,671
7,550
151
10,522
W
10,771
4,762
967
4,355
11,312
4,032
2,373
1,394
9,887
0
56,158
W
Baron Samedi
King Credle
Baron Samedi
10,388
364
388
4,127
15,416
6,602
470
5,742
9,674
41,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
32,087
99
Minions Killed
146
0
Camps Cleared
0
428,799
Distance Traveled
677,492
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,768
769
62
4
0
206,163
0
L
Arachne
11,466
819
37
3
0
222,636
0
L
Jing Wei
5,382
384
0
0
0
0
0
W
Osiris
9,666
690
14
1
0
187,937
1
W
Chiron
11,740
839
81
6
0
273,630
3
W
Baron Samedi
10,681
763
51
4
0
215,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role