Player Matchup

Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeejnisPeejnis
Tyr
Level 149
God Stats
5W - 2L
1,572 SR
Queue Stats
189W - 165L
1,628 Elo+
Solo
Artemis
Artemis
Domino97278
Artemis
Level 88
God Stats
28W - 16L
1,650 SR
Queue Stats
835W - 892L
1,420 Elo+
Solo
Yemoja
Yemoja
IScarJayI
Yemoja
Level 104
God Stats
2W - 1L
1,687 SR
Queue Stats
292W - 287L
1,515 Elo+
Solo
Rama
Rama
slayerjelle
Rama
Level 83
God Stats
5W - 3L
1,354 SR
Queue Stats
167W - 176L
1,437 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,500 Elo+

VS

Team Averages
Level 72
1,607 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Manfromsky
Sun Wukong
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
222W - 276L
1,328 Elo+
Solo
Chang'e
Chang'e
hoseinz
Chang'e
Level 106
God Stats
2W - 4L
1,772 SR
Queue Stats
365W - 338L
1,589 Elo+
Solo
Ne Zha
Ne Zha
lllFurylll
Ne Zha
Level 160
God Stats
12W - 11L
1,559 SR
Queue Stats
464W - 293L
1,667 Elo+
Solo
Agni
Agni
smitemanTR
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
svinocchka
Mercury
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 145L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 8 / 14
12,511
736
16,452
23,633
11,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 5 / 22
12,744
750
17,164
29,728
36,674
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Domino97278
Artemis
20
7 / 5 / 20
13,145
773
27,662
21,246
10,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
IScarJayI
Yemoja
20
3 / 2 / 24
12,502
735
6,446
20,723
27,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
14 / 5 / 15
13,662
804
23,694
19,891
9,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Manfromsky
Sun Wukong
17
2 / 7 / 9
11,307
665
8,990
19,584
15,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
hoseinz
Chang'e
20
5 / 5 / 19
12,711
748
27,636
22,241
20,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
lllFurylll
Ne Zha
20
8 / 7 / 15
13,110
771
21,553
33,541
30,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 7 / 10
11,688
688
18,909
16,262
6,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
svinocchka
Mercury
20
6 / 9 / 14
13,126
772
14,174
19,543
9,339
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
35
Kills
25
25
Deaths
35
95
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
8
14
1.5
W
6
5
22
3.4
W
Artemis
Domino97278
Artemis
7
5
20
3.4
W
Yemoja
IScarJayI
Yemoja
3
2
24
7.5
L
Sun Wukong
Manfromsky
Sun Wukong
2
7
9
0.93
L
Chang'e
hoseinz
Chang'e
5
5
19
2.9
L
Ne Zha
lllFurylll
Ne Zha
8
7
15
2.21
W
14
5
15
4.3
L
4
7
10
1.29
L
Mercury
svinocchka
Mercury
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,418
Damage
91,262
115,221
Taken
111,171
95,094
Mitigated
82,971
43,736
Healing
43,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,452
2,074
1,396
1,242
23,633
11,129
1,049
8,838
14,795
46,145
0
W
17,164
2,524
627
7,818
29,728
36,674
1,329
9,875
19,853
0
31,453
W
Artemis
Domino97278
Artemis
27,662
15,596
2,561
2,080
21,246
10,232
1,767
8,381
12,865
0
46,749
W
Yemoja
IScarJayI
Yemoja
6,446
1,343
16,297
6,387
20,723
27,624
666
10,938
9,785
15,575
0
L
Sun Wukong
Manfromsky
Sun Wukong
8,990
1,451
1,775
2,074
19,584
15,954
1,144
4,270
15,314
0
20,367
L
Chang'e
hoseinz
Chang'e
27,636
1,412
13,004
10,784
22,241
20,626
655
5,881
16,360
49,668
0
L
Ne Zha
lllFurylll
Ne Zha
21,553
4,841
656
9,390
33,541
30,862
918
4,923
28,618
0
40,034
W
23,694
19,414
2,457
2,871
19,891
9,435
3,743
8,513
11,378
0
49,778
L
18,909
1,920
0
2,106
16,262
6,190
1,172
3,249
13,013
33,106
0
L
Mercury
svinocchka
Mercury
14,174
7,533
1,305
2,022
19,543
9,339
2,933
4,575
14,968
0
29,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,564
Gold Earned
61,942
181
Minions Killed
150
0
Camps Cleared
0
1,346,606
Distance Traveled
1,434,230
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,511
736
60
4
0
220,165
0
W
Tyr
12,744
750
22
1
0
333,527
0
W
Artemis
13,145
773
42
2
0
258,007
1
W
Yemoja
12,502
735
22
1
0
285,519
0
L
Sun Wukong
11,307
665
25
1
0
324,727
0
L
Chang'e
12,711
748
39
2
0
285,353
0
L
Ne Zha
13,110
771
27
2
0
269,175
3
W
Rama
13,662
804
35
2
0
249,388
0
L
Agni
11,688
688
36
2
0
228,079
0
L
Mercury
13,126
772
23
1
0
326,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role