Player Matchup

Nemesis
Nemesis
MochaMocha9207
Nemesis
Level 10
God Stats
3W - 1L
1,197 SR
Queue Stats
12W - 10L
1,201 Elo+
Party 2
Heimdallr
Heimdallr
Poggers6814
Heimdallr
Level 23
God Stats
28W - 15L
1,585 SR
Queue Stats
137W - 107L
1,480 Elo+
Party 2
Ra
Ra
Pottsxray
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Da Ji
Da Ji
SneekyPANDA69
Da Ji
Level 9
God Stats
3W - 6L
1,298 SR
Queue Stats
27W - 27L
1,225 Elo+
Solo
Mercury
Mercury
chris_g24
Mercury
Level 7
God Stats
2W - 2L
1,405 SR
Queue Stats
9W - 11L
1,219 Elo+
Solo
Team Averages
Level 11
1,397 SR
1,325 Elo+

VS

Team Averages
Level 25
1,531 SR
1,232 Elo+
Ymir
Ymir
Andino1211
Ymir
Level 7
God Stats
8W - 10L
1,419 SR
Queue Stats
11W - 22L
1,208 Elo+
Party 3
Artemis
Artemis
AnonymusDuck
Artemis
Level 56
God Stats
0W - 1L
1,428 SR
Queue Stats
13W - 31L
1,172 Elo+
Party 3
Ra
Ra
Stalinsnut6
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,319 Elo+
Party 3
Bakasura
Bakasura
XD3M00N_98
Bakasura
Level 28
God Stats
2W - 2L
1,807 SR
Queue Stats
51W - 37L
1,313 Elo+
Party 1
Thor
Thor
iTzD2Gamer
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
10,386
944
6,178
9,503
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Poggers6814
Heimdallr
20
10 / 1 / 28
12,726
1,157
25,756
11,730
5,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 1 / 14
14,767
1,342
33,820
12,877
6,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 1 / 20
14,134
1,285
24,098
11,474
5,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
chris_g24
Mercury
18
4 / 3 / 20
11,437
1,040
9,250
9,008
3,501
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,625
966
6,277
27,625
17,065
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
AnonymusDuck
Artemis
15
2 / 10 / 1
10,124
920
13,974
22,928
8,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 12 / 6
10,609
964
11,329
19,132
8,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
XD3M00N_98
Bakasura
16
5 / 10 / 0
11,187
1,017
9,053
23,188
11,111
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 12 / 3
9,133
830
4,936
15,976
6,125

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
23
53
Kills
10
10
Deaths
53
93
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Artemis
AnonymusDuck
Artemis
2
10
1
0.25
W
2
4
11
1.88
W
Heimdallr
Poggers6814
Heimdallr
10
1
28
24
W
22
1
14
29
W
15
1
20
25
L
0
12
6
0.25
L
Bakasura
XD3M00N_98
Bakasura
5
10
0
0.5
W
Mercury
chris_g24
Mercury
4
3
20
4.67
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,102
Damage
45,569
54,592
Taken
108,849
24,950
Mitigated
50,778
13,655
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,277
1,524
0
708
27,625
17,065
0
9,319
18,299
26,505
0
L
Artemis
AnonymusDuck
Artemis
13,974
6,321
159
2,634
22,928
8,216
0
7,680
15,248
0
28,953
W
6,178
3,339
0
1,054
9,503
3,946
0
2,386
6,796
0
10,387
W
Heimdallr
Poggers6814
Heimdallr
25,756
20,179
0
1,936
11,730
5,581
0
4,826
6,904
0
35,873
W
33,820
5,388
3,078
7,587
12,877
6,091
0
4,595
7,882
65,765
0
W
24,098
7,676
0
0
11,474
5,831
0
2,320
9,034
0
44,822
L
11,329
1,558
458
206
19,132
8,261
0
3,855
15,277
25,836
0
L
Bakasura
XD3M00N_98
Bakasura
9,053
6,877
0
1,159
23,188
11,111
0
8,110
15,078
0
16,973
W
Mercury
chris_g24
Mercury
9,250
4,709
0
0
9,008
3,501
0
3,479
5,434
0
12,580
L
4,936
1,322
0
0
15,976
6,125
0
4,856
10,920
0
8,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
51,678
155
Minions Killed
122
2
Camps Cleared
2
1,041,297
Distance Traveled
934,287
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,625
966
43
4
0
228,206
5
L
Artemis
10,124
920
21
2
2
174,172
0
W
Nemesis
10,386
944
9
1
0
193,160
1
W
Heimdallr
12,726
1,157
17
2
1
188,510
0
W
Ra
14,767
1,342
84
8
1
209,195
0
W
Da Ji
14,134
1,285
40
4
0
223,588
0
L
Ra
10,609
964
30
3
0
202,789
0
L
Bakasura
11,187
1,017
27
2
0
194,993
0
W
Mercury
11,437
1,040
5
0
0
226,844
0
L
Thor
9,133
830
1
0
0
134,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role