Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Blkmask
Kumbhakarna
Gold IV
Level 146
God Stats
1W - 1L
1,596 SR
Queue Stats
115W - 108L
1,482 MMR
Party 1
Vulcan
Vulcan
Gold V
GMONEY11800
Vulcan
Gold V
Level 83
God Stats
3W - 4L
1,860 SR
Queue Stats
353W - 313L
1,432 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,652 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,525 SR
1,456 MMR
Bakasura
Bakasura
Gold V
Gears Senpai
Bakasura
Gold V
Level 89
God Stats
3W - 2L
1,715 SR
Queue Stats
69W - 56L
1,547 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Impedimented
Kukulkan
Gold IV
Level 142
God Stats
9W - 11L
1,563 SR
Queue Stats
227W - 255L
1,444 MMR
Solo
Achilles
Achilles
Silver II
Lordovchaos
Achilles
Silver II
Level 129
God Stats
3W - 1L
1,297 SR
Queue Stats
106W - 96L
1,377 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 6 / 4
14,062
562
7,217
24,491
26,235
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Blkmask
Kumbhakarna
17
4 / 6 / 6
15,015
601
12,240
26,956
33,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
17
3 / 8 / 6
14,677
587
13,751
13,669
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YemojaAphroditeChaacSkadiNike

VS

Bans
ZeusXing TianHeimdallrMulanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gears Senpai
Bakasura
17
4 / 6 / 10
15,532
621
16,302
20,412
8,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Impedimented
Kukulkan
20
7 / 2 / 11
16,821
673
26,537
10,692
4,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Lordovchaos
Achilles
19
9 / 4 / 7
15,638
626
14,073
20,337
24,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
20
20
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
4
1
L
Kumbhakarna
Blkmask
Kumbhakarna
4
6
6
1.17
L
Vulcan
3
8
6
0.75
W
Bakasura
Gears Senpai
Bakasura
4
6
10
1.5
W
Kukulkan
Impedimented
Kukulkan
7
2
11
6.25
W
Achilles
Lordovchaos
Achilles
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,208
Damage
56,912
65,116
Taken
51,441
65,232
Mitigated
37,585
9,711
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,217
1,723
780
6,700
24,491
26,235
785
11,541
12,012
0
38,213
L
Kumbhakarna
Blkmask
Kumbhakarna
12,240
439
0
1,594
26,956
33,718
113
8,682
16,254
43,231
1,843
L
Vulcan
13,751
5,762
0
637
13,669
5,279
204
6,350
7,209
74,190
0
W
Bakasura
Gears Senpai
Bakasura
16,302
13,074
0
6,326
20,412
8,933
753
10,711
9,701
0
69,798
W
Kukulkan
Impedimented
Kukulkan
26,537
1,154
0
1,377
10,692
4,250
1,556
6,634
4,058
151,736
0
W
Achilles
Lordovchaos
Achilles
14,073
4,854
729
4,579
20,337
24,402
1,566
8,306
12,031
0
29,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
47,991
230
Minions Killed
316
0
Camps Cleared
0
1,296,858
Distance Traveled
1,347,926
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,062
562
47
2
0
423,715
5
L
Kumbhakarna
15,015
601
46
2
0
457,436
5
L
Vulcan
14,677
587
137
5
0
415,707
12
W
Bakasura
15,532
621
87
3
0
504,932
2
W
Kukulkan
16,821
673
213
9
0
420,444
0
W
Achilles
15,638
626
16
1
0
422,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role